Metal Vulture
When I was at vacation and saw the arcade games there I always played Metal Slug, god that game impressed me. Spilled all my money
. Ok back to the point.
This game is about the same. But now in StarCraft style(So I wont clone it, because that aint possible with the StarCraft possibilities, and will always fail me).
This is a map for 2 players (P1 = Samir Duran, P2 = Sarah Kerrigan[terran]).
You fight through stages and fight against an 'End-Boss' every stage. This 'creature' will not be just 1 unit, it contains several units that are supposed to be 1, every creature at it is a part and will not automaticly fire you. It has a weakness just like every boss in the orginal Metal Slug. Als you can 'hijack' Vulture, and Goliaths wich u can use to battle your enemies(Mind yourself to jump out of your Vulture, or Goliath before it explodes or you get wounded
).
Progress
-Ideas• End boss at every stage
• 5 lives trigger
• Healting triggers
• If your still in your machine while it explodes you get wounded
• ...?
Specifications
-Players•2 Players
-Map tileset•Badlands
-Map size•256x64
Features
-Player InterfaceHow to 'enter/exit' your tank or get healed:
You also have a dropship(mind to do Ctrl + 1 = handy :>), sample; when you 'drop' your probe(wich is called enter/exit -) while being close to a vulture you enter the vulture. They automaticly get back in, do the same to get them out. Power ups can be consumed by also dropping them out of your dropship.
-What's new in your map that others have not done before?I guess the endboss system is pretty new. That you have to find its weakness
Details
-Characters•Samir Duran
•Sarah Kerrigan
-Items•Power Up, Enter/Exit probe
Screenshots / Demo
NOT YET
~ Soon =)
Made with Production Template (keep this link to help propagate this template or you get smitten!)