Well this will be quick I want to know what trigger skips a dialouge during the mission briefing like first I want it to say "Hello any survivors there" then I want it to skip to the next dialouge rather then on the same section.
And also how do you the fog of war affect at the beggining of a map were after 5 or 10 seconds it displays the whole terrain.
And sorry but one more thing I want to display my name before the fog of war like
-J-
-Jo-
-Jor-
-Jord-
-Jorda-
-Jordan-
-JordanN-
-JordanN -
-JordanN P-
-JordanN Pr-
-JordanN Pre-
-JordanN Pres-
-JordanN Prese-
-JordanN Presen-
-JordanN Present-
-JordanN Presents-
How do I make that trigger. Please and thank you.
Well.. For the name display just add loads of waits and display new textmessage? Also put 12 lines of empty in the text before the actual text so it doesn't show the previous one up there...
1 and 3. You display the message, wait, then display another message so that the old one will get erased.
2. You just place map revealers for a player, turn turn on shared vision for that player (It's the AI script "Turn ON shared vision for player #").