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Staredit Network -> UMS Assistance -> Ally Vic with enemy still in game.
Report, edit, etc...Posted by luisv on 2006-07-11 at 11:12:03
How would I make it so the human players can still allied vic EVEN if there is a computer in the game they are not allied to? I've tried many things, but it never seems to work %100. How would I do this?
Report, edit, etc...Posted by JordanN_3335 on 2006-07-11 at 11:22:24
So what your asking is that you want to ally a computer player to a human player or 2 comps ally each other? Well if your in the game you cant Disable ally since its comp but only triggers can set that. So try this.

Trigger
Always

Condition
Set alliance (whatever you choose it to be ) between player x to player x
Report, edit, etc...Posted by Zell.Dincht on 2006-07-11 at 12:12:08
QUOTE(JordanN @ Jul 11 2006, 09:22 AM)
So what your asking is that you want to ally a computer player to a human player or 2 comps ally each other? Well if your in the game you cant Disable ally since its comp but only triggers can set that. So try this.

Trigger
Always

Condition
Set alliance (whatever you choose it to be ) between player x to player x
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He said Ally Victory. And I think there is no way to actually make that happen with triggers.
Report, edit, etc...Posted by luisv on 2006-07-11 at 20:25:27
Yes, I said Ally Vic. So if there are human players who are NOT allied to the comp can the human players get ALLIED VICTORY without ally the computer? tongue.gif

ADDITION:
So... no one can help me? .........
Report, edit, etc...Posted by fatimid08 on 2006-07-12 at 09:30:11
You can set allied victory with any player (It should work with comps), so basically, if the players all are allies except for the computer, you could set the comp to allied victory.

Trigger
Players:
¤ Player to ally with computer
Conditions:
¤ Player to ally with comp has only one opponent (the computer)
Actions:
¤ Set Alliance Status to Allied Victory for Computer Player


This trigger basically checks if you only have the computer player as enemy and then it sets it to allied victory. If the computer player dies, I don't think it'll do anything weird.

You could just end the scenario in victory also. Be warned that this won't work properly if the computer player can die.
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