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Staredit Network -> UMS Assistance -> About Hypertriggers
Report, edit, etc...Posted by Kasigua on 2006-07-14 at 19:28:28
Well... hypertrigger need 4 or 5 wait actions in 0 miliseconds, which do faster to triggers. My question is... If I type:

Wait
Wait
Wait
Wait
...
(example): Center View on Location.


But if I type this next one, the new actions will be slow again?

Wait
Wait
Wait
Wait
...
(example): Center View on Location "X".
Create Unit: Observer at Location "X"
Kill Unit: Observer at Location "X"

Should I type another 5 "Wait" Between "Create Unit" and "Kill UNit"?
Report, edit, etc...Posted by XGuy on 2006-07-14 at 19:38:20
hyper triggers dont speed up the trigger, just takes out that time after u preserve a trigger, also im not really sure what ur trying to say smile.gif make it better to understand if u can
Report, edit, etc...Posted by Syphon on 2006-07-14 at 19:39:33
You don't put a bunch of wait 0s then the action you want, you make three triggers at always and nothing but wait 0s and a preserve. The thing you're doing won't do anything.
Report, edit, etc...Posted by XGuy on 2006-07-14 at 19:50:38
oh i get it... Thanks for clearing that up rofl, I told myself: i wont sleep untill i find out what he was trying to say. Err yeah, a hyper trigger is like this:

Always

Wait(63 times)
Preserve Trigger

(or if u use coment, just 62 times smile.gif)
Report, edit, etc...Posted by Kasigua on 2006-07-15 at 08:08:37
QUOTE
hyper triggers dont speed up the trigger

QUOTE
This trigger delays the long wait that happens when your triggers complete firing. That means that your triggers will react instantly, and fire alot quicker (about 12 times per second).


I saw that in tutorials. Hypertriggers don't mean speed up the number of fires???
Report, edit, etc...Posted by OverTheBelow on 2006-07-15 at 08:11:46
If you mean unit firing, no.
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