Staredit Network

Staredit Network -> UMS Assistance -> Random Suicide Mission
Report, edit, etc...Posted by RedSword on 2006-07-15 at 17:21:12
Edit : Easier to understand version : "Random Suicide Mission" send computer's unit to attack one unit/building, but, before they arrive to the unit/building, it is destroy and the computer "random suicide mission" AI look like not working anymore (monster does attack people attacking them OR flee away even if the attacker is vulnerable and enemy OR he simply does nothing while being shooted.)
Report, edit, etc...Posted by XGuy on 2006-07-15 at 17:35:13
I have absolutely no idea what ur trying to say, try editing ur post so it makes more sense, and use the spell check.
Report, edit, etc...Posted by Battle_DoT_NeT on 2006-07-16 at 01:26:55
Well... Eh... I think that ... umm... Maybe you should... uhh.... Wait What?

Most of us on the forum can only read English.

Lmfao...

[-Battle_DoT_NeT-]
Report, edit, etc...Posted by Sicarul on 2006-07-16 at 01:33:05
QUOTE(Battle_DoT_NeT @ Jul 16 2006, 02:26 AM)
Well... Eh... I think that ... umm... Maybe you should... uhh.... Wait What?

Most of us on the forum can only read English.

Lmfao...

[-Battle_DoT_NeT-]
[right][snapback]524609[/snapback][/right]

I can read english, spanish, and still don't understand him...

Bah, kind of... you mean AI stops working? how about running it again?
Anyway, AI scripts are not your best option when making at least 50% of the maps, depends highly on what you are doing, i'm almost sure there's another way around your problem...
Report, edit, etc...Posted by RedSword on 2006-07-16 at 02:48:29
k... and yeah that's a way of AI stopping but preserve trigger doesnt change anything to it
Next Page (1)