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Staredit Network -> UMS Production -> Megaman Navi NetBattle
Report, edit, etc...Posted by kholdstare on 2006-07-16 at 20:50:30
QUOTE

Megaman Navi Netbattle

In this game you battle other Navis with battle chips!
Note: Anyone played the Inu Yasha battle game on www.Adultswim.com? It is similar to that.



Progress


Ideas: |||||||||| 100% (Complete)
Terrain: |||||||||| 100% (Complete)
Unit Names: |||||| 60%
Battle Chips: ||||||||| 90%
Triggers: | 10%
Overall: 55% (rounded down)

-Ideas

•Choose your navi and fight the other player!
•2-P Online Game.
•You move around a Net Field Like in the real netbattle game.
•Use chips like 'Cannon' and 'WideSword'.
•1 Game consists of 3 matches.

-Terrain

•The terrain is shaped like MegaMan Battle Network Battlefield.

-Unit placement
•EDIT: P1 Will have good navis (eg. Megaman) and P2 will have evil Navis (eg.Clownman From Battle network 6)

-Triggers
•Triggers for EVERY chip for ALL POSSIBLE POSITIONS ON THE FIELD.


Specifications


•Debating over 256x256 or 128x128 or 164x164 Terrain Size
•Debating over Space or Installation terrain.

-Players
•2 Players

-Map size
•Debating over 256x256 or 128x128 or 164x164 Terrain Size


Storyline / Introduction

What would the Players do in this game?

•Players will choose their navi and they start with a set of battlechips according to
the navi they chose. Their navi willbe transported to the battlefield and they will use chips to fight.


Features


-Player Interface
How will the Players play the game?

•Players will move their navi with a control pad like this:
B=Beacon                                          /\                              
Arrow= Direction Moved                       B                           
C=Controller                                  <BCB>                                 
                                                         B
                                                         V
Moving your controller to the beacon will move them that direction

•This game features the use of MegaMan Battlenet BattleChips

-What's new in your map that others have not done before?
•In this map you will control 1 navi and fight the other
•You will move your navi around in the arena like this

N=Navi Starting Point

[    ] [    ] [    ]         [    ] [    ] [    ]
[    ] [ N ] [    ]         [    ] [ N ] [    ]
[    ] [    ] [    ]         [    ] [    ] [    ]
P1 Zone                   P2 Zone

You can move your Navi onto adjacent tiles, once per turn. Once per turn, you can use 1 battlechip on you opponent.

-Characters

Navis:
Good Guys: Megaman, Blues , Killerman , and Shodowman.

Bad Guys:  Flameman, Shademan, Bass/Forte (w/e you wanna call it), and Clownman.

-Weapons

Here are some sample chips:

•Cannon
•Protoman SP
•Eraseman SP
•Gutsman SP
•Ross SP
•Colonel SP
•Airshot
•Lifesword
•Sword
•Widesword
•Longsword
•Longblade
•Wideblade
•Katana1
•CrossSlash
•StepSword

EDIT: P1 will have SP and Good alignment chips, and P2 will have DS and Darkchips.

-Items
•Subchips:
•Mini energy
•Full energy

-Spells

•Beast Out
•Dark Soul


Screenshots / Demo

i]
http://i2.tinypic.com/20as2sm.jpg
http://i2.tinypic.com/20as652.jpg
http://i1.tinypic.com/20as7qd.jpg
http://i1.tinypic.com/20as8za.jpg

Here's some links to screenies.
UPDATE: A demo version of the game will be available soon.

UPDATE: Demo version will include:

-1 round of gameplay
-2 navis per side (good and evil) to choose from
Good: Megaman, Eraseman Bad: Clownman, Flameman
-Charged buster attacks
-Instructions
-Fully functional starter chips
-Fully functional navi control pad



Made with Production Template (keep this link to help propagate this template or you get smitten!)
Report, edit, etc...Posted by Zell.Dincht on 2006-07-16 at 21:02:47
This map seems like the regular game, if you need a tester PM me.
Report, edit, etc...Posted by kholdstare on 2006-07-17 at 08:18:04
Alright, your my tester.
Report, edit, etc...Posted by Zell.Dincht on 2006-07-17 at 14:34:54
QUOTE(kholdstare @ Jul 17 2006, 06:17 AM)
Alright, your my tester.
[right][snapback]525251[/snapback][/right]

Yeah! biggrin.gif
Report, edit, etc...Posted by EcHo on 2006-07-17 at 15:23:15
I started on the same idea about 1year ago but i had to reformat comp. Good luck with this map
Report, edit, etc...Posted by kholdstare on 2006-07-17 at 21:07:06
Thanks, Eacho <3
Report, edit, etc...Posted by Snipe on 2006-07-18 at 11:39:00
very interesting concept. I'm curious to how you will create his special attacks. Such as his gun that loads up and shoots.. I got a cool idea for that if you need help. Good luck on this map is looks cool and get some screenies up.
Report, edit, etc...Posted by kholdstare on 2006-07-18 at 12:40:40
Hey snipe fire away on your ideas and ill post screenies once i figure out how confused.gif confused.gif ranting.gif mad.gif
Report, edit, etc...Posted by Zell.Dincht on 2006-07-18 at 12:42:07
QUOTE(kholdstare @ Jul 18 2006, 10:40 AM)
Hey snipe fire away on your ideas and ill post screenies once i figure out how  confused.gif  confused.gif  ranting.gif  mad.gif
[right][snapback]526154[/snapback][/right]

Okay you have to go in the game, find something you wanna take a screenie of and then press Print Screen next to F12. You can find a image hoster and post the link on the screenshot part of the template, or you can attach them using the browser then getting the file of the screenie.
Report, edit, etc...Posted by kholdstare on 2006-07-18 at 13:33:50
I'm putting screenies in the next 5 minutes.
Report, edit, etc...Posted by Zell.Dincht on 2006-07-18 at 13:49:10
Wat editor are u using? I would suggest using SCM Draft and using squares for the movement.
Report, edit, etc...Posted by kholdstare on 2006-07-18 at 15:52:19
I am using Starcraft X-tra Editor V2.6, Special Mode
Report, edit, etc...Posted by Zell.Dincht on 2006-07-18 at 15:54:09
QUOTE(kholdstare @ Jul 18 2006, 01:51 PM)
I am using Starcraft X-tra Editor V2.6, Special Mode
[right][snapback]526263[/snapback][/right]

I would suggest gettind SCM Draft to make the battle spot squares.
Report, edit, etc...Posted by EcHo on 2006-07-18 at 19:05:44
Fix map. Remake it. The terrain isnt dat good and it doesnt look like the one in the game. You should use Starforge of SCMDraft.

If only there was EUD so you can move megaman with ur keys :/
Report, edit, etc...Posted by Merlin on 2006-07-19 at 13:08:56
I'm a Megaman fan. ^_^. Good luck with this map man. It sounds great. Sorta like FF Tactics.
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