QUOTE(Rantent)
Run a check as each round starts, giving each players unit to a neutral player, and testing whether or not they have any unburrowed. Then simply take the ones they have unburrowed and burrow them.
How do you find out which ones are unburrowed?
And how do you make them burrow?
Oh, deja vu!
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... yeah
I'm thinking ... if you order lurkers to move with a trigger, burrowed ones won't move correct? So if they were unborrowed then you could mess the wall up with a order.