Staredit Network

Staredit Network -> UMS Assistance -> [SOLVED]Skills Spawn
Report, edit, etc...Posted by RPD_Nightmare on 2006-07-21 at 08:24:52
Hi there! plz i need help whit this trigger...

Player
----------
Player 1

Conditions
-------------

(Command) "Player 1" Commands "at least" "1" "Terran Ghost"

(Score) "Player 1" "Kills" score is "at least 20"

Actions
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(Set Score) Modify Score for "Player 1" "Set to" "0" "Kills" confused.gif

(Create Units Whit Porpertys) Create 1 skills point....

(Display Text) Display text for current player "Skill point obtained"....

(Center View) Center view for current player "Skill Point Locations"

(Play Wav) "Play wav..."

(Comment) "Skill Spwn"

------------------------------------

Ok,this dont work,i think that the problem its the conditions and the "set score trigger".In theory i want that if you kill 20 units you will get a "Skill point" (a zerg drone) But when the hero kill only one unit,a zerg drone appear in the skills-location.(and always that an unit is killed,a zerg drone appear... confused.gif ) I dunno what is the problem,coz i putted "20" in the kills not "1" blink.gif

I think that must be other score-trigger or soemthing...

Plz i reall need help! blushing.gif

See you!
Report, edit, etc...Posted by Wing-of-no-Wing on 2006-07-21 at 09:57:22
Kills score is not the number of kills, but rather, the number of kill points that you have, with each unit being worth a certain number of points.

Look here to see how many points each unit is worth.

Since most units are worth more than 20 points, it would probably only take one kill to activate your trigger.
Report, edit, etc...Posted by dumbducky on 2006-07-21 at 10:15:46
Try activating the trigger at every 20 kills. You would have to make multiple triggers, but it would be easy to do with the copy and modify buttons.
Report, edit, etc...Posted by RPD_Nightmare on 2006-07-22 at 05:16:47
Hi there!

Thanks you so much happy.gif
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