Staredit Network

Staredit Network -> UMS Showcase -> Labyrinthos RPG
Report, edit, etc...Posted by Drant on 2006-07-22 at 04:15:42
Second revision of the map has been completed, new features:
Seascape Appearance for the Water Maze and
Random Encounter battle system, meter-chance randomize for each walking step
16 Variations of Monsters Type and Position
Progressive HP Healing

Note that the random encounter will only be applied in the water maze. The earth
and fire maze still implements spawning encounters.

To preview the new battle system (video), go here
http://video.google.com/videoplay?docid=-8...959223576&hl=en

To download map:
http://www.staredit.net/index.php?download=5552

QUOTE
This is more of an adventure-mystery game than the RPG you expect on battle.net.
The entire map is a maze with various monsters and obstacles. It's divided into
four parts, and each of has unique quests and challenges. Your unit is an equipped
weapon, you become more powerful by either upgrading or finding new weapons.

There are a maximum of six players. If you plan on beating this map, it will take
roughly four hours or more. If you're good at bound maps then this should be
much easier for you.

Go here for more info on the map and the download
http://www.staredit.net/index.php?download=5552

Screenshots
http://quad.bizhat.com/bin/lab/lab.htm

An important note is that this game requires a lot of patience as it is lengthy and
difficult without learning of the game's basics. If you just quit without even passing
the first maze then you probably won't be able to enjoy the further challenges that
awaits in the map.

The recommended computer specs for this game is a 2GHz computer and a
broadband connection. Since the host can boot players in game, save so that the
drop screen appears and then you can weed out the laggers.

Good luck while playing!
Report, edit, etc...Posted by StarKraft on 2006-07-23 at 15:47:11
I don't like playing starcraft rpg's but the last screenshot is just amazing blink.gif After I've seen that shot I do believe this takes hours to beat w00t.gif
Report, edit, etc...Posted by fritfrat(U) on 2006-07-24 at 14:51:26
I'll try it out and edit this post once I'm done smile.gif

Should I play the first map before playing this one?
Report, edit, etc...Posted by DuRo on 2006-07-24 at 15:37:38
pretty cool and interesting...i give it points for originality wink.gif
Report, edit, etc...Posted by Desperado on 2006-07-24 at 15:40:05
QUOTE
An important note is that this game requires a lot of patience as it is lengthy and
difficult without learning of the game's basics. If you just quit without even passing
the first maze then you probably won't be able to enjoy the further challenges that
awaits in the map.


I got this map a week ago on Battle.net and played it with one other person. I would definetly agree with that. This, like all good RPGs, is extremely painful to play. That's sort of disturbingly ironic but what the heck. I don't know if the game is much easier with more people or if it scales with the amount, though I imagine either way it would be much more fun if you could get a handful of intelligent people to actually work together and play through it. Otherwise it's just impossible to kill Pantheras or whatever his name is.
Report, edit, etc...Posted by Cactuar2000 on 2006-07-25 at 00:27:36
I Thought It Was Great.
tongue.gif It got Down to Bussiness.



ranting.gif Whats That You See A Clue
Report, edit, etc...Posted by heLLx on 2006-07-25 at 21:06:04
This is an amazing map.

Nice work Drant.
Report, edit, etc...Posted by heLLx on 2006-07-25 at 23:32:49
Yes your amazing Drant, I really appreciate your response biggrin.gif
Report, edit, etc...Posted by NoPantsRepublic on 2006-07-26 at 11:16:40
I got bored of this map in 3 minutes crazy.gif

If you're going to limit me to controlling 1 unit, at least make it interesting (spells, abilities, etc.)

Aside from that, it is very nicely crafted. The double speed thing amazed me for a bit, and the music reminds me of old arcade games (Gauntlet!), so gj on that.
Report, edit, etc...Posted by Eternal on 2006-08-05 at 01:54:57
Thanks for updating it, so we can save the game now. smile.gif

Just wondering has there been a update on the unit spawns? I know me and my friend will just let our units sit in the hydra spawn area to upgrade our units. After awhile the map will go haywire (when u die the area to get to carrier beacon stops functioning, and the hydras wont come out of the spawn area like they should be).

Also I was wondering what's the fastest way to upgrade your units? So far I found just sitting in a Hydra spot the most efficient way.
Report, edit, etc...Posted by Eternal on 2006-08-05 at 22:20:18
LMK when it's up!
Report, edit, etc...Posted by Queaven on 2006-08-06 at 04:56:41
woah , can be nice but.. bounding in a rpg is quite ... retard? confused.gif i mean that u bound with ur hero and it dies at the end... i woulda get quite angry ranting.gif
Report, edit, etc...Posted by Eternal on 2006-08-07 at 02:13:10
Thought it was going to be up today. =/

One thing I wish you'd add is instant upgrades.
Report, edit, etc...Posted by Endarire on 2006-08-08 at 17:30:26
I liked the concept, but the O puzzle was bloody annoying, and the firebat & kakaru just kept killing us. We quit before finishing the O.

-EE
Report, edit, etc...Posted by Eternal on 2006-08-14 at 01:22:28
Beat it!

Had upgraded all at 85, with two ppl.

Took 13 hrs 43mins, since we were upg. alot.
Report, edit, etc...Posted by O)FaRTy1billion on 2006-08-21 at 00:10:24
omg This map is fun. I was playing it last night, and after 5 hours we only got to the beacon maze thing, but we started at midnight... so yeah, we had to go. tongue.gif
Hopefully who I was playing with will want to continue. biggrin.gif


ADDITION:
How are you supposed to get past the "O" thing? If we go too fast we end up on the wrong beacon, if we go too slow the Infested Command Center thing comes and kills us.
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