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Staredit Network -> UMS Assistance -> Automaking nukes
Report, edit, etc...Posted by killah1077 on 2006-07-22 at 16:23:31
confused.gif I was just wondering if anyone knows a trigger that can automatically make nukes without the person having to click on the silo and click build nuke. Please help me out i need it for a map thats already out but i want to improve it a little. (i made it)
Report, edit, etc...Posted by Urmom(U) on 2006-07-22 at 16:34:43
I would suggest looking at this map to do it.
http://www.staredit.net/index.php?download=5069
Report, edit, etc...Posted by Xx.Doom.xX on 2006-07-22 at 16:44:08
Tutorials for everything! smile.gif

AutoMaking Nukes-Make a Ghost Nuke
Report, edit, etc...Posted by MoonlighTurtle on 2006-07-22 at 17:02:28
QUOTE(urmom @ Jul 22 2006, 03:34 PM)
I would suggest looking at this map to do it.
http://www.staredit.net/index.php?download=5069
[right][snapback]529032[/snapback][/right]


I looked at the map and played it and it seems to be perfect for what you said you wanted.

Here are the triggers and the one location used. Only 3 simple triggers needed.
What I found interesting is that it seems like you can detect whether or not a nuke is in the silo, based on those triggers.
Report, edit, etc...Posted by Xx.Doom.xX on 2006-07-22 at 17:25:22
Umm, Turtle, we already told him what to do. If you looked at my post the link i provided shows him how to Make Nukes... mellow.gif

Just giving u a heads-up, just posting the same thing that someone else posted is a waste wink.gif

EDIT: But u did tell him bout detecting
Report, edit, etc...Posted by MoonlighTurtle on 2006-07-22 at 17:35:32
The tutorial you posted isn't what he wanted. It's for a computer making a nuke and then using it. And no where in your explanation do you explain how you can give the nuke to a human player. And that you can detect a nuke either. Oh, that's because there is no explanation. I see that just posting links to tutorial is a way of giving help around here, but that only works when the tutorial is what the topic is about.

You just made a short post throwing out a link that's vaguely related without describing how it can be used specifically. No one here "told him what to do". Which was the point of me quoting urmom and explaining more indepth.

And yes, the point of my post was to explain more in detail what urmom posted, because I actually tested it to make sure it was what killah1077 wanted, and I included a picture of the triggers and locations involved so that he wouldn't need to download the map either. Urmom's post, while it was a very good find, did not explain much, and didn't even tell if it worked the way the topic starter would want.

Instead of making killah1077 have to download the map himself and check it, I did it for him, which is the point of giving assistance.

I could have done the same to your post, explaining how to modify it to do what he wanted, since obviously you didn't do that. However, using the experimental map urmom posted is much easier, and it is already what killah1077 needs.

So it's your post that doesn't really tell him anything. And I find it ironic that you tell me my post is the same as the previous ones, when before I replied to this topic I reported your post for, althought it wasn't a repeat, not being very relevant or useful either. Just looking at the title of the tutorial you posted highlights that fact. So I believe that you should take your own advice next time.
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