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Staredit Network -> UMS Production -> Assassin's Creed
Report, edit, etc...Posted by Battle_DoT_NeT on 2006-07-23 at 02:46:17
Assassins Creed




Technical Information


-Author: AssassinOrange (Battle_DoT_NeT)
-Tileset: Badlands
-Size: 128 x 128
-Players: 4
-File Size: Unknown (Estimate: ~700KB~)






Basic Gameplay


You take on the role of an assassin in the town of "Kay". Your job is to follow the orders given to you by your "Operator" and assassinate the targets assigned to you by your "Operator". However; Three other assassins are after the same target. Whoever can obtain the most reward money from assassinations will surely have an advantage when the Assassins are assigned to kill one of their own.




New Features



-Fully Functional Day/Night system.
-Unique gameplay in which stealth and agility are the keys to success rather than brute force.






Screenshots



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-At Seven O'Clock In The Morning Your Work Begins.-

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-Killing Low Level Baddies To Gain Coins.-

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-Healing At My Hideout.-

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-Entering The Shuttle Station.-

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-Buying A Ticket To Ride The Shuttle Into Central Kay.

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-Ready To Board The Shuttle-

Last Updated: Monday, July 24th, 2:47PM {EST}

[-Battle_DoT_NeT-]



[attachmentid=20267]

Heres the uncompleted map... This is the only backup version I had that wasn't completely screwed up. This one however, I wouldn't try to edit, it will prolly make SCXE crash. Its not protected in any way either. Do w/e you want with it Idc....

The Introduction Triggers for the map are currently disabled, for I was testing and didn't want to watch the introduction 500 times over.... so if you wanna see it just enable the triggers labeled "Intro" for P1. Only P1 works in this version also.

One more thing, if you see a marine that you command, move him slighty to the right (Up against the wall) and it will enable day skipping.
Report, edit, etc...Posted by kholdstare on 2006-07-23 at 09:06:49
Sounds cool. Out of curiousity, how are you going to do the day/night system?
Report, edit, etc...Posted by Zell.Dincht on 2006-07-23 at 12:09:51
In the "New Features" the day/night system isnt new, its been done on an open rpg.
Report, edit, etc...Posted by Lyon on 2006-07-23 at 12:51:55
This Topic has already been made... did you double post it? That's against the rules...

ADDITION:
http://www.staredit.net/index.php?showtopic=31870
Report, edit, etc...Posted by Battle_DoT_NeT on 2006-07-23 at 13:02:37
QUOTE(Lyon(MC) @ Jul 23 2006, 11:51 AM)
This Topic has already been made... did you double post it? That's against the rules...

ADDITION:
http://www.staredit.net/index.php?showtopic=31870
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Completely different map there. Didn't realize there was already a map with that name oh well. If it hasen't been released yet im keeping this name. Otherwise I'll consider changing it.

The day and night system works like this:

During Day, you have full sight of your own assassin, and your assassin cannot go into "Shadow Mode".

During Night, The Town is lit up by the searchlights. During night you can also enter "Shadow Mode", which makes it easier to assinate certain targets being as how with some slick moves it would be almost impossible to see you.

The Day and Night system is based on a 24 hour time system.

Early Morning [7:00AM] - (Sun Rises) 5:00 Minutes

Morning [10:30AM] - 5:00 Minutes

Afternoon [2:00PM] - 5:00 Minutes

Evening [5:30] - 5:00 Minutes

Night [9:00] - (Darkness Falls) 5:00 Minutes

Late Night [12:01AM] - (Darkness Reigns) 8:00 Minutes


Each Morning at 7:00AM a new day starts. The map keeps track of the days, the less days you take to get your job done, the higher the reward.
Report, edit, etc...Posted by PCFredZ on 2006-07-23 at 14:30:07
QUOTE(Battle_DoT_NeT @ Jul 23 2006, 01:02 PM)
The day and night system works like this:

During Day, you have full sight of your own assassin, and your assassin cannot go into "Shadow Mode".

During Night, The Town is lit up by the searchlights.  During night you can also enter "Shadow Mode", which makes it easier to assinate certain targets being as how with some slick moves it would be almost impossible to see you.

The Day and Night system is based on a 24 hour time system.

Early Morning [7:00AM] - (Sun Rises) 5:00 Minutes

Morning [10:30AM] - 5:00 Minutes

Afternoon [2:00PM] - 5:00 Minutes

Evening [5:30] - 5:00 Minutes

Night [9:00] - (Darkness Falls) 5:00 Minutes

Late Night [12:01AM] - (Darkness Reigns) 8:00 Minutes
Each Morning at 7:00AM a new day starts.  The map keeps track of the days, the less days you take to get your job done, the higher the reward.
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Very cool! How are you changing the ease of assassination with triggers?
Report, edit, etc...Posted by Battle_DoT_NeT on 2006-07-23 at 15:03:21
QUOTE(PCFredZ @ Jul 23 2006, 01:29 PM)
Very cool! How are you changing the ease of assassination with triggers?
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It's all up to the assassin really. In shadow mode your cloaked and only the searchlights can detect you. When the searchlights are on if your carefull any unwanted enemy contact can be avoided.

There are many ways to assassinate certain targets. You can go with the straight up attack the target method. Or any of the other various ways (I.E. Putting Posion in the drink of the target.) The gameplay will be different from player to player.
Report, edit, etc...Posted by CrazyNinja on 2006-07-23 at 16:01:13
oh la la C'est bon biggrin.gif

Sounds very nice
Report, edit, etc...Posted by Zell.Dincht on 2006-07-23 at 16:05:28
Why did you name it Assassins Creed?
Report, edit, etc...Posted by CrazyNinja on 2006-07-23 at 16:21:51
why did YOU name YOURS Assassin's Creed?

I bet his is taken from the upcoming next gen game
Report, edit, etc...Posted by Zell.Dincht on 2006-07-23 at 16:24:13
QUOTE(CrazyNinja @ Jul 23 2006, 02:21 PM)
why did YOU name YOURS Assassin's Creed?

I bet his is taken from the upcoming next gen game
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Lol, I changed it to Faith.
Report, edit, etc...Posted by Battle_DoT_NeT on 2006-07-23 at 20:11:49
Creed is a formal statement of religious belief. I named it that because It just feels like it goes along with the general idea of the map.
Report, edit, etc...Posted by kholdstare on 2006-07-23 at 21:49:19
About the day/night thing, I mean the trigger setup.
Report, edit, etc...Posted by Battle_DoT_NeT on 2006-07-24 at 14:16:14
Well, The Map is never going to be completed. My constant switching between SCMDraft and SCXE has permanantly destoryed my map. Over 100 locations and over 150 triggers and probably well over 400 strings have all been mixed up for some strange reason. Even when I try to fix the strings back the way they were it just screws up and mixes the strings even more. Well, Nothing I can do, at this point remaking everything would not be worth my time.

>> Attached Map To First Post If Anyone Is Curious <<
Report, edit, etc...Posted by AshaMeD on 2006-07-24 at 14:25:49
omg... It sounded very interresting 2... W/e >< i guess i will have to make a map sorta like this then!! Lol!
Report, edit, etc...Posted by Mini Moose 2707 on 2006-07-24 at 18:09:06
Funny, I was at the movies and I saw a preview for a movie of the same title.
Report, edit, etc...Posted by Zell.Dincht on 2006-07-25 at 19:23:38
Isnt this suppose to be locked cause its not being worked on anymore?
Report, edit, etc...Posted by CrazyNinja on 2006-07-26 at 02:19:34
QUOTE(Mini Moose 2707 @ Jul 24 2006, 03:08 PM)
Funny, I was at the movies and I saw a preview for a movie of the same title.
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you mean game?
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