QUOTE(Tensaei @ Jul 26 2006, 04:34 PM)
Alright, I think I did what you told me.
Players:
Player 8
Conditions:
Always.
Actions:
Create 1 Terran Beacon at "loaction x" for player 8.
Create 1 Observer at "location x" for player one.
Disable Doodad State for Terran Beacon for player 8 at "location x"
Remove all units at "location x" for player one.
I test it then I walk a marine over to where the beacon should be. I see a beacon that isn't clickable. Am I doing something wrong?
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You need to add a wait between the disable doodad state and the remove observer triggers. It takes a few hundred milliseconds for the vision to actually register. Wait something like 500 and it should work.