Staredit Network

Staredit Network -> UMS Assistance -> [SOLVED] Kills To Cash
Report, edit, etc...Posted by Latin-Assassin on 2006-07-27 at 10:48:50
blushing.gif blushing.gif right, i have done a kills to cash trigger, but it just keeps going up regardless of weather i kill again or not, basically is add *amount of minerals per at least one any unit kill, preserve,. but when i kill the first thing, it just keeps looping over and over regardless of weather i kill or not, what am i missing???
Report, edit, etc...Posted by KABOOM on 2006-07-27 at 11:33:37
Trigger
Players:
¤ Current player
Conditions:
¤ Current players score of kills is atleast 1
Actions:
¤ set score kills to 0 for current player
¤ set resources for current player add 1 mineral
¤ preserve
¤ comment"kills to cash"


simple as that put it in a force were the humans players r
Report, edit, etc...Posted by Latin-Assassin on 2006-07-27 at 11:44:56
i did exatly the same as thta but still same problem, i dont see why though....

ADDITION:

Trigger
Description:
This is what i have....
Players:
¤ Current players
Conditions:
¤ current player kill score is at least 1
Actions:
¤ modify score for current player set to 0 kills
¤ modify resources for current players add 1 vaspene gas
¤ preserve trigger

Report, edit, etc...Posted by fritfrat(U) on 2006-07-27 at 12:27:27
Please check the tutorials before posting.

http://www.staredit.net/index.php?tutorial=81

If you are not sure which method you should use in there, then maybe you could share the aspects of your map and we can help you choose smile.gif


Latin, if you do many many kills triggers, like soldier recommended, do not use Exactly but use Atleast. That way if your kills go straight from 2 to 4, you still get the Atleast 3 Kills bonus. Just make sure there are no preserve triggers on these triggers. SCTrigger is a program that makes these for you.

The last reply you did should work fine. You most likely did not delete your old trigger, which is adding the gas nonstop. Make sure you add hyper triggers if you use the score method.
Report, edit, etc...Posted by GH-Sweetstuf101 on 2006-07-27 at 14:13:29
i agree with KABOOM's trigger thats what i used on one of my maps
Report, edit, etc...Posted by KABOOM on 2006-07-27 at 14:34:07
oh and mine should work just find u must of put the wrong players or something. also since its ur first map do u know about hyper triggers its kinda essential for most of these triggers to get accurate heres hyper trigger


Trigger
Description:
hyper trigger
Players:
¤ 1 computer with no wait triggers
Conditions:
¤ always
Actions:
¤ wait 0 mili x62
¤ preserve
¤ comment"hyper trigger"


and after that copy this trigger atleast 4 more times
Report, edit, etc...Posted by IsaT on 2006-07-28 at 10:04:28
Hyper triggers tut:
http://www.staredit.net/index.php?tutorial=49

Concept of hyper triggers:
http://www.staredit.net/index.php?tutorial=128
Report, edit, etc...Posted by Latin-Assassin on 2006-07-28 at 10:16:43
QUOTE(IsaT @ Jul 28 2006, 02:04 PM)
Hyper triggers tut:
http://www.staredit.net/index.php?tutorial=49

Concept of hyper triggers:
http://www.staredit.net/index.php?tutorial=128
[right][snapback]533267[/snapback][/right]



Thank You...

ADDITION:
QUOTE(fritfrat(U) @ Jul 27 2006, 04:27 PM)
The last reply you did should work fine. You most likely did not delete your old trigger, which is adding the gas nonstop[right][snapback]532635[/snapback][/right]



COMPLETELY RIGHT lol yeah i had that old trigger somewer else, my bad, the trigger for the gas works now, im going to see about the hyper trigger thank you all for being so nice and helpfull!, tongue.gif
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