Starforge triggers are kinda tricky, I'd dl SCMDraft2 If I were you and do the triggers using its classic trigger editor, in classic trigger editor it should go like this:
Trigger |
Description: |
... |
|
Players: |
¤ P1 |
Conditions: |
¤ If Player 1 brings 1 men to (location) |
Actions: |
¤ Set player 1's minerals to 99999 |
Then you just make a location and put it where you want them to have to go and stick that location in the (location) spot. And you just remake that same trigger for all the players you want it to effect switching out the p1 for p2 or p3 etc.
I'd make the triggers differently, but for the most part thats fairly good.
Instead of setting the minerals up, I think what you want is Add (amount) Minerals. This would of course be under the assumption he never steps there again, as hed get the same amount every time he stepped there, unless you didnt preserve the trigger.
Never played the map, so I'm unsure on what exactly is involved with it, but thats how I would assume it would be wanted as.
And whenever you make a trigger, as an action add a new one named Comment, and type in a comment for it. All this does is labels the trigger for you, which can only help you.
Also, you do have to check box the people you want the trigger to work for.
Hope this helps, I realize some of it might not, but it cant hurt to learn, if you didnt know already.