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Staredit Network -> UMS Assistance -> [SOLVED] Sound help
Report, edit, etc...Posted by IDannyIKim on 2006-07-29 at 14:34:11
I put in song triggers for my map but only Player 1 can hear it. I need Players 1-6 to hear it. Here's my triggers:

null
Trigger
Players:
¤ Player 7
Conditions:
¤ Deaths(CurrentPlayer, Exactly, 0, Alan Schezar Goliath);
Actions:
¤ SetDeaths(CurrentPlayer, SetTo, 1, Alan Schezar Goliath);
¤ Wait(76000);
¤ PreserveTrigger();
¤ Comment("Song");



null
Trigger
Players:
¤ Player 1
¤ Player 2
¤ Player 3
¤ Player 4
¤ Player 5
¤ Player 6
Conditions:
¤ Deaths(P7, Exactly, 1, Alan Schezar Goliath);
Actions:
¤ PlayWAV("Song");
¤ SetDeaths(P7, SetTo, 0, Alan Schezar Goliath);
¤ PreserveTrigger();
¤ Comment("Song");



ADDITION:
Anyone? =(
Report, edit, etc...Posted by fritfrat(U) on 2006-07-29 at 15:27:15
The reason this happened is because of trigger order, player 1's triggers run first, then player 2's, etc. In your case, once player 1 ran his trigger, it set the the deaths of player 7 to 0, and the rest of the players' triggers couldn't run. You need a death counter for each player.
Report, edit, etc...Posted by IDannyIKim on 2006-07-29 at 17:43:12
Ohh. Thanks!
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