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Staredit Network -> UMS Production -> Line Of Fire
Report, edit, etc...Posted by Kyuubi. on 2006-07-29 at 13:41:02
Line Of Fire
Created By : PDF_Shadow aka Kyuubi.

[Specifications]
Players: 2-4
Tileset : Jungle
Type : Arena
Map Size : 96x96

[Layout/Objective]
-Hotkey your shuttle at the top left corner.
-Objective is to eliminate other Keglings.
-Unload 'Lay Keg', to set a trail of Mine Kegs.
-Unload 'Ignite Keg' near your mine kegs to set them off.
(Note:Mines can explode unpredictably whe ignited)
Ignite the mines nearby you after you lay them, trying to get other players in the blast. They can ignite other players mines coincidently.
[Features]
-Shuttle/Unit Drop System
-Random spawning power ups
-Random Respawns

[Other Info]
So far the map is now pretty much done, so the map seems to work in full function with no glitches or bugs so far. the map is now for download, if any bugs or glitches pop up, please post here. i will be looking forward to update the map with more features and gameplay when i can think of them, but for this will do for now, so hope you enjoy it...

[attachmentid=20469]
Report, edit, etc...Posted by EcHo on 2006-07-29 at 13:41:51
Wow seems interesting.
How about the different characters or units?

Update on Spells and characters ASAP!
Report, edit, etc...Posted by Zell.Dincht on 2006-07-29 at 13:44:53
Would be better if it had more information biggrin.gif Seems interesting though.
Report, edit, etc...Posted by Shocko on 2006-07-29 at 13:48:28
itd be nice if i knew what type of map it was... all i know is how i will do some stuff, how many people can play, and what tileset basically...
Report, edit, etc...Posted by Kyuubi. on 2006-07-29 at 13:50:38
QUOTE(Shocko @ Jul 29 2006, 09:48 AM)
itd be nice if i knew what type of map it was... all i know is how i will do some stuff, how many people can play, and what tileset basically...
[right][snapback]534239[/snapback][/right]

read the top post more thoroughly...on specifications...

you control a Kegling(or zergling) with the ability to lay a trail of mines. ignite it to set them off and to eliminate other keglings. if you come and observe for yourself if you like.
Report, edit, etc...Posted by Shocko on 2006-07-29 at 13:51:48
ok arena didnt see that before now what will u be doing in this arena... what systems will u use, virtual hp or normal hp or even hybrid... there is a lot more you can go into but im not starting an arguement about this.
Report, edit, etc...Posted by EcHo on 2006-07-29 at 13:55:38
Random Respawn is a good idea for anti camp ;o
Report, edit, etc...Posted by Shocko on 2006-07-29 at 13:56:13
but nothing special about it... its in Element Duelz aswell maybe you should go look at it xD
Report, edit, etc...Posted by Kyuubi. on 2006-07-29 at 14:00:04
you guys are free to observe for yourself, file size is only about 50kb, so it might be quick. Come help me test the rest of the things out and give some feedback. you will be given credit. Once i finish testing and do some finishing touches on it, the map will be posted on this thread.
Report, edit, etc...Posted by EcHo on 2006-07-29 at 14:00:48
Where can i test it with u?

btw im USEast :/
Report, edit, etc...Posted by Shocko on 2006-07-29 at 14:01:57
sorry i was rude about your map. its just you guys were getting hyped up on a random spawn location which just isn't right to be honoust. and i was merely saying look at mine so they could look at the similarity between the two maps
Report, edit, etc...Posted by Kyuubi. on 2006-07-29 at 14:03:12
you seem to change your account name a bit...

anyway, im on kyuubi.@uswest...i can't test on east because i seem to be muted there and don't know why.
Report, edit, etc...Posted by EcHo on 2006-07-29 at 14:06:48
Okay ill go on west right now, meet you there
Report, edit, etc...Posted by Wing-of-no-Wing on 2006-07-29 at 14:18:35
By the description, it kinda reminds me of Chain Blast...but I'd like to give it a try too, if you're around.
Report, edit, etc...Posted by Shocko on 2006-07-29 at 14:24:32
i found chain blast to be too slow of a game to be fun.
Report, edit, etc...Posted by EcHo on 2006-07-29 at 14:28:51
ROFL!
TIE!


Replay
Report, edit, etc...Posted by Zell.Dincht on 2006-07-29 at 14:28:55
Fun game, kinda hard with P8 sending mines all over the place. Finish soon!
Report, edit, etc...Posted by WoodenFire on 2006-07-29 at 14:31:53
I like the mine planting in a arena map, it better be easy to control... >:)
Report, edit, etc...Posted by EcHo on 2006-07-29 at 14:34:25
I didnt like it when the mines got in my way and i couldnt move :[
Report, edit, etc...Posted by Kyuubi. on 2006-07-29 at 14:35:07
QUOTE(Zell.Dincht @ Jul 29 2006, 10:28 AM)
Fun game, kinda hard with P8 sending mines all over the place. Finish soon!
[right][snapback]534299[/snapback][/right]

yeah i know, one of the reasons why a probe that lays mines is there, forces them not to stay in one place too long and to make it so you watch your step...well this map is almost done, but still being worked on...just i think the victory conditions are messing up a bit...thnx for the feedback anyway...

you can still help if you want, just come on west when im on and not afk...
Report, edit, etc...Posted by Shocko on 2006-07-29 at 14:36:31
i got told PDF died on West. is it true??
Report, edit, etc...Posted by EcHo on 2006-07-29 at 14:38:19
You should add other things too. Map would be much better if there was other things. Only 2 controls isnt that fun
Report, edit, etc...Posted by Kyuubi. on 2006-07-29 at 14:42:17
I am still thinking on what to add. there are about 16 power up possiblities. i am thinking of putting in another shuttle, so that you can choose when to use the power ups. i might do that in later versions though. i like the probe moving things around the field sometimes...
Report, edit, etc...Posted by EcHo on 2006-07-29 at 14:46:26
I guess thats okay
Report, edit, etc...Posted by Shocko on 2006-07-29 at 14:56:44
or you could be cool and use a hatchery for the powerups seeing as it has a hella lot of different choices ;o
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