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Staredit Network -> UMS Production -> Resident Evil: City Escape
Report, edit, etc...Posted by Legend on 2006-07-29 at 18:30:45
QUOTE

Title

Your U.B.C.S Chopper Crashes.... You and other Members must fight to survive this Horror.



Progress


-Ideas
95%
-Terrain
99%

-Unit placement
100%

-Triggers
85%




Specifications


-Players
•Full House is Required but you can play alone...



Storyline / Introduction

Your in a Chopper... and BAM you crash... Suddenly you and other Squad Members find themselves in a police/S.W.A.T battle checkpoint... [Movie Relation]... then when it all seems lost... Umbrella gates open and you enter a foggy alleyway where you will see the rest.... helpsmilie.gif




Features


-Player Interface
Healing Capabilities and 1 Revive.

-Cool Features
•mmm... the Ammo System... Technological Reload... 10 secs to reload since its a C-10 Rifle...  and cool Gunshots Sounds. Also the Never Before used w00t.gif  "Fog" Feature.



Details


-Characters
•U.B.C.S Members and S.T.A.RS. and  tongue.gif Nemesis.

-Weapons
•C-10 Canister Automated Rifle and 2 Extra Classic Weapons from RE.

-Items
•Medkits [limited] & Ammo & 1 Revive happy.gif



Screenshots / Demo

Sorry, No Screenshots for now!

And plz Give Feedback!  This game has references from the movie RE: Apocalypse.



Made with Production Template (keep this link to help propagate this template or you get smitten!)





Here is the Download. [attachmentid=20399] Ok This is theUpdated Version :happy.gif:

ADDITION:
PS: This s my first map ive ever done! happy.gif

Report, edit, etc...Posted by Staredit.Net Essence on 2006-07-29 at 18:34:49
For a first timer, this seems pretty cool! Also, the idea is wicked, but the originality only lies within the fog idea.

No offense, but I think the only THING original about this is THE FOG.

The ammo system, item system, gunshot wavs, already taken. Althought, depending on how you make this, how challenging and beatable this is, along with the storyline, depends on what we vote.
Report, edit, etc...Posted by GuyDude on 2006-07-29 at 18:40:45
I havnt dled this map yet but how does this fog affect work?
Report, edit, etc...Posted by Legend on 2006-07-29 at 18:49:31
The "Fog" effect is a special sprite that is in starforge. I only made this map on starforge. i like the spritesand some were really nice. Then suddenly i got this "FOG" looking sprite and BAM it got cool. Many people in battle net kept telling me its really awesome.

Yay I discovered and found out about the "fog" effect. wink.gif
Report, edit, etc...Posted by RedNara on 2006-07-29 at 20:07:54
seems pretty cool biggrin.gif, wait is the map finished? or is that some kind of beta...
Report, edit, etc...Posted by Legend on 2006-07-29 at 20:24:03
QUOTE(RedNara @ Jul 29 2006, 04:07 PM)
seems pretty cool biggrin.gif, wait is the map finished? or is that some kind of beta...
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I think blink.gif!

Report, edit, etc...Posted by Shocko on 2006-07-29 at 20:36:49
QUOTE(Catrini @ Jul 29 2006, 02:34 PM)
For a first timer, this seems pretty cool! Also, the idea is wicked, but the originality only lies within the fog idea.

No offense, but I think the only THING original about this is THE FOG.

The ammo system, item system, gunshot wavs, already taken. Althought, depending on how you make this, how challenging and beatable this is, along with the storyline, depends on what we vote.
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Correction there is NOTHING original about this map.
Report, edit, etc...Posted by Legend on 2006-07-29 at 20:40:41
QUOTE(Shocko @ Jul 29 2006, 04:36 PM)
Correction there is NOTHING original about this map.
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no need to flame cuz earlier today i didnt join ur clan.
Report, edit, etc...Posted by Shocko on 2006-07-29 at 21:08:06
1 i didnt know u even tried
2 it wasn't flame it was the truth
3 does you honoustly think id care if you joined or didn't join? i had to bump you up a few points thinking that i might be able to teach you some real stuff.

thats enough of this thread for me.
Report, edit, etc...Posted by Legend on 2006-07-29 at 21:45:32
Ok! Im reediting map and im in Clan MP. My Username is MP)Legend. Until So i must gather up 500 minerals to change my SEN username. So PEOPLE IM CHANGING MY NAME IN MAP AND ALL MY MAPS TO MP)Legend.
Report, edit, etc...Posted by RedNara on 2006-07-30 at 01:00:12
Uh Shocko dont post if you got nothing nice to say :\... and vK-Hell dont shout back...
Report, edit, etc...Posted by Shocko on 2006-07-30 at 01:03:06
sorry master cry.gif *kisses rednara's ass* inlove.gif tongue.gif
Report, edit, etc...Posted by Zell.Dincht on 2006-07-30 at 01:03:41
Well, gonna test it out tomorrow. Hope the fog is cool.
Report, edit, etc...Posted by Dark_Marine_123 on 2006-07-30 at 07:38:35
Sounds interesting enough. Theres too many RE maps about the RPD and not about a Squad of Umbrella Biohazerd Countermeasure Services marines (UBCS for you who dont know that already xD).

Oh and I should add, Shocko doesn't like zombie maps XD
Report, edit, etc...Posted by Legend on 2006-07-30 at 12:34:31
cry.gif Maybe I should do another type of map.... but i love resident evil but i cant do all those triggers like the shuttle unloading inventory thing it... seems hard.
Report, edit, etc...Posted by TheDaddy0420 on 2006-07-30 at 16:43:30
ok the download didn't work for me. I know theres a special way to get around this weird problem like going to the "properties" part of the link or somehting. Anyone care to remind me of how to get around the attachments problem?
Report, edit, etc...Posted by Dark_Marine_123 on 2006-07-31 at 15:12:28
Shuttle Inventory system is something I was working on for the past week, and I managed to pull it off.

First off you need to set a Switch so that items wont be used when you are putting items into the drop ship. Secondly you need to have the items get in the ship in the first place.

Anymore info needed just ask tongue.gif
Report, edit, etc...Posted by Xx.Doom.xX on 2006-07-31 at 15:14:17
Looks Good. smile.gif
Report, edit, etc...Posted by Dark_Marine_123 on 2006-08-01 at 04:20:44
QUOTE(TheDaddy0420 @ Jul 30 2006, 04:43 PM)
ok the download didn't work for me.  I know theres a special way to get around this weird problem like going to the "properties" part of the link or somehting.  Anyone care to remind me of how to get around the attachments problem?
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Right click then click "Save target as..." Then save it in your maps directory as NAME.scx
Report, edit, etc...Posted by TheDaddy0420 on 2006-08-03 at 14:28:46
ohh yea, ok thanks!
Report, edit, etc...Posted by XGuy on 2006-08-03 at 15:09:57
The "Fog" system looks interesting to see. GL with it, hf
Report, edit, etc...Posted by TheDaddy0420 on 2006-08-04 at 13:27:26
It looked like jsut under water..... Every one knows aboot that sprite.
Report, edit, etc...Posted by Xx.Doom.xX on 2006-08-04 at 15:25:34
QUOTE(Zell.Dincht @ Jul 30 2006, 01:03 AM)
Well, gonna test it out tomorrow. Hope the fog is cool.
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ditto.

ADDITION: O yea, and lemme guess, you used the Psi Field sprite?
Report, edit, etc...Posted by TheDaddy0420 on 2006-08-04 at 15:56:11
yea it is that sprite....
Report, edit, etc...Posted by JoJo. on 2006-08-05 at 02:24:10
o really some of you guys should stop complaining or critisizing the map because it has no new features...maybe it could just be done balanced and new and could end up being fun really originality doesn't matter to people playing the map if its fun enough to enjoy...and well if it isn't then why don't you guys try to HELP ask for mentioning the map itself the fog feature could become annoying if over used, you could try to add the sprite in areas were zombies lurk in the forests or outside but not everywere of course...just make some of the ingame things more original that would definately get you brownie points, the map shouldn't remind players of any other map...besides that don't make the game unbalanced, this is the problem with most "zombie maps" along with repetitism...that can be a big problem with the fun of the map
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