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Staredit Network -> UMS Production -> Earth 2020: Diplomacy Evolved
Report, edit, etc...Posted by ThatCrazyGirl on 2006-07-31 at 23:00:23
QUOTE

Earth 2020: Diplomacy Evolved

Hey Guys and gals and random internet anomolies! I, like many others, enjoy a good game of Diplomacy once and a while! However, have found the following things absolutely WRONG with the gametype:

-It Encourages Over-extension of your territory, in real life an Empire would crumble without a decent infrastructure first! If you overextend things should happen- like revolts -to hamper your progress.

-Its to simple, usualy all I do is mass up one unit and rush, ending up with 90% of the map in the process.

My solution you ask? Well its rather simple, and a pretty nifty Idea at that. My map will include the following, all I need is help executing it:

-Upgradable Infrastructure- Commerical, Industrial, Residential.
  -Comercial would get you more export, Industrial would give you more gas per round and residential would give your people better schools and stuff, so they're more loyal to you.

-No special units per country, every special is upgradable- meaning you don't start with it you must actually BUY it. And Im making it so every special HAS A WEAKNESS! So you don't just mass it.

-If you overextend- Revolts will happen randomly! Unless you have units policing that city-state it may revolt and attmept to overthrow you(In otherwords spawn some marines and blow up your depot). I've seen this in some older diplomacies but its disappeared over the years.

-A black market ^_^ Thats right folks! A Black Market.

Overall this game I'd hope will revamp the age-old "Mass craploads of men and destroy the world" vision most people have about diplomacy. I'll come up with more ideas to implement as time goes on, but for now those are the main things I want to do. I want this game to encourage countries to remain somewhat smaller and rather than mass- work on your technology and your infrastructure.

Its gonna be set on a custom landscape- not just a copy of Europe. I'm gonna come up with my own set of terrain for this one since every diplomacy map seems to use the geography of western Eurasia and just that. So I'll put it up for Download here once its done ^_^ any comments or questions or tips? Feel free to post them!

Addition: Im gonna also be implementing Politics that actually mean something! I saw this in Civilizations, so I'm gonna use it here too.

And Since everyone is complaing about me not using a template here you flippin' go. Now shut up. I also know that this isn't brief, but w/e.



Progress


-Ideas
•Black Market System- Still refining, need help with the triggers.
•Political System- Need some help refining but I have the basic Ideas of how its going to work.
•Infrastructure Upgrades- Have the basics down, now I need the triggering to get done.
•Units- As far as names go I haven't even began yet, but will do so once the terrain is finished.

-Terrain
•Finished up with the top section, where the upgrades for infrastructure and the black market are located.

-Unit placement
•As above, I just finihed up the upgrades area.

-Triggers
•my partner will be helping me out with this once I finish up the terrain work ^_^.



Specifications


-Players
•2-6 with 1 neutral computer player and 1 enemy computer player.

-Map tileset
•Jungle

-Map size
•256 by 256





Storyline / Introduction

Basically like most Diplomacy maps, the main exception being the fact that this does NOT incourage over-extension of your empire. In fact: it doesn't like it when you do it. Players battle it out for control over the world of Earth: 2020, while also keeping their own infrastructure intact- Politics, Industry, Taxes and of course Loyalty.



Features


-Player Interface
The interface hasn't changed much from most normal Diplomacy Maps, but its more involved with managing your country and such.

-What's new in your map that others have not done before?
•Infrastructure is very important.
•A working Black Market system!
•Politics affect how you play the game.


Details


-How the Infrastructure works.
•Comercial will raise how much tax dollars you get per round.
•Industry affects the gas (oil) output of your factories and oil pumps.
•Residential will affect your peoples loyalty to you, will they revolt at the drop of a hat? Or will you be able to draft a amassive army and send it out without worrying about your people overthrowing your rule?


Screenshots / Demo


None as of yet.




Made with Production Template (keep this link to help propagate this template or you get smitten!)
Report, edit, etc...Posted by AshaMeD on 2006-08-01 at 11:30:34
Well!! Sounds interresting... I Was thinking about maken a map like this just nver got 2 it... It seems like there will be alot of triggers 2 make accually well played out!! Don't do a sloppy job on it ><!!! Work slowly! And make sure every thing works fine!
Report, edit, etc...Posted by Wing-of-no-Wing on 2006-08-01 at 11:35:57
I like the idea of infrastructure. Maybe now people will do something other than mass tons of units and attack each other...(i.e. maybe they'll actually use the diplomacy functions!)
Report, edit, etc...Posted by Dark_Marine_123 on 2006-08-01 at 13:17:10
Thats what im saying, the plot of this map so far exceeds that of those other ones where you just mass and win.

Yes lend us your screen shots :D
Report, edit, etc...Posted by Staredit.Net Essence on 2006-08-01 at 14:30:28
Hiya! Your map sounds cool, and reminds me of SIMS 3000. And if you're really dedicated to this, you'll finish up in no time tongue.gif And BTW, can I help?
Report, edit, etc...Posted by ThatCrazyGirl on 2006-08-01 at 14:35:52
lol when I finnaly finish up the terrain I will definitely post the screenshots ^_^

Today I finished up most of the top layer of the map, IE: Where you purchase specials, infrastructre upgrades change your government, and of course buy things at the black market.

I also have an idea on how Infrastructure is going to work:

Comercial:
Base: 1000 for the first, +500 for each additional upgrade.
+50 minerals per city during tax collection.

Industrial:
Base: 1000 for the first, +500 for each additional upgrade.
+10 gass per factory you control and as far as the building goes I don't know which one to use: Teetering on using the Academy.

Residential:
Base: 1500, +500 for each aditional upgrade.
15% less likely to get a revolt for the first, 10% for the second, and 5% for each one after that. I have a feeling over extenders will focus solely on this, so Im making it more expensive.

As far as Black Market things going I have too spoilers you'll enjoy:

Chemical Warfare: Gives you either an Unclean one with 5 uses of Plague or if you pay the extra you can get a Sci Vessel with 5 uses of Irradiate. The reason it costs more is because Irradiate affects more over a radius + the vessel can fly.

Nuclear Power: You can purchase nukes from the Black Market! How this is gonna work I'm not toally sure yet, but I'm sure you'll enjoy it once I get it working.
Report, edit, etc...Posted by AshaMeD on 2006-08-01 at 14:39:18
But Yah the map looks like its going good!! Black market will be cooL!
Report, edit, etc...Posted by Filleinconnue on 2006-08-01 at 15:03:02
If you need a tester, please PM me

Sounds like a Good Map - if you can make it.
Report, edit, etc...Posted by EcHo on 2006-08-01 at 15:51:23
There you go, that wasnt so bad.
Report, edit, etc...Posted by Mini Moose 2707 on 2006-08-01 at 15:52:36
Okay, I cleaned this mess up. Thanks to nobody besides ThatCrazyGirl for reporting the giant off topic orgy.

Listen, the template is there as an OPTION. The idea is get information and details about the map out, and not to make everything one boring easy-to-use format. Ideas and details about the map are what seperates the map from going in Maps in Production and Ideas.

To conclude, this isn't a debate topic on the pros and cons of using a template. So, please keep discussion related to the map. tongue.gif
Report, edit, etc...Posted by EcHo on 2006-08-01 at 15:54:46
Its a much more organized way to see it.
I think its more attractive if its organized.
Report, edit, etc...Posted by ThatCrazyGirl on 2006-08-01 at 18:18:34
Thanks for the help moose, I'll try to use the format in the future to avoid that huge mess -_-.

And again sorry for flippin' out on people.

But yeah I think the template helps alot, and it looks pretty in pink, with the whole organization of things.

Im gonna use it more often.

ADDITION:
And if my SCMDraft2 would stop Crashing randomly I'd have the terrain for the main portions of the map completed already.

Just the layout, none of the mountains/doodads or anything would have been finished, just the general islands and terrain layout.

I'm going for a more Achepelico layout(Lots of islands), cause I think that the usual Pangea layout is annoying.
Report, edit, etc...Posted by Dark_Marine_123 on 2006-08-01 at 19:33:01
No wonder where 20 of my minerals went, moose raped them. But yea last thing im gonna say off topic XD.

My SCMDraft 2 crashes a lot on my brother's user name but works just fine on my user name on the same computer. Its strange, but look in the processes and make sure a virus didn't duplicate SCMDraft 2 and is doing something with it. (Mine does that >_>) Can't wait to see your terrain though. If this is gonna be a diplo map that changes stuff, I hope you got a good terrain perspective.
Report, edit, etc...Posted by ThatCrazyGirl on 2006-08-01 at 21:10:52
QUOTE(Dark_Marine_123 @ Aug 1 2006, 06:32 PM)
No wonder where 20 of my minerals went, moose raped them.  But yea last thing im gonna say off topic  XD.

My SCMDraft 2 crashes a lot on my brother's user name but works just fine on my user name on the same computer.  Its strange, but look in the processes and make sure a virus didn't duplicate SCMDraft 2 and is doing something with it.  (Mine does that >_>)  Can't wait to see your terrain though.  If this is gonna be a diplo map that changes stuff, I hope you got a good terrain perspective.
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Basically I'm making it at whim, so its basically random. But im also making it so it looks pleasing to the eye on the minimap.
Report, edit, etc...Posted by Kupo on 2006-08-01 at 21:32:53
some good ideas..

otherwise i dont like how it sounds.

goodluck.
Report, edit, etc...Posted by Dark_Marine_123 on 2006-08-01 at 21:34:47
As long as the terrain is visually appealing, players I'm sure will find tatical ways to use it to their bidding. Or a good reason for defending in the mountains.
Report, edit, etc...Posted by ThatCrazyGirl on 2006-08-01 at 22:50:14
Thats why I'm seriously considering converting from Archepelico (islands) to Pangea(super continent) with some islands hanging off of it, it would force palyers into Non-Aggression Pacts and alliances, make them actually USE diplomacy rather than force, and the terrain would be easier to use strategically.

But its the same for Archepelico because you could become a small fortress of a country with Air Defence everywhere.
Report, edit, etc...Posted by Dark_Marine_123 on 2006-08-02 at 18:27:51
Lots of air defense is a challenge xD Specially when theres like....idk 20 turrets aiming for you and you have no ships tanking them. Got me yawn.gif

Mega Contient sounds better to a sort tongue.gif
Report, edit, etc...Posted by Xx.Doom.xX on 2006-08-02 at 18:37:56
Hmm...Another Diplo map 'eh?

Very Interesting. smile.gif


*Would Like to test*
Report, edit, etc...Posted by ThatCrazyGirl on 2006-08-02 at 22:44:07
Ok Im finished an Archepelico Terrain layout, if I knew how to take screen shots of the minimap I'd post it.

But I think im just gonna make a mega continent with some outlying islands.
Report, edit, etc...Posted by Psychic_Genius on 2006-08-03 at 06:09:02
Girl, i think this map will own; i liked the idea of the map, i hope you can do finish the map.
If you need anything, just ask and i will help you gladly biggrin.gif

Have a nice day
Report, edit, etc...Posted by Dark_Marine_123 on 2006-08-03 at 10:04:29
Easy Minimap Screenshotting without downloading programs other than pcx editing!

Press "Print Screen" in the top right of your keyboard. Then find the screenshot in the StarCraft folder. Then change it from PCX to GIF or JPG if you arent on Windows 98, otherwise just open it in paint. Then open the GIF or JPG in paint, use the seletor tool and drag the minimap to the top left, then drag the bottom right of the Allowed space to be right up on the Minimap so its less space consuming.
Report, edit, etc...Posted by ThatCrazyGirl on 2006-08-03 at 11:02:58
Aw crap thats gonna involve actually OPENING the map in StarCraft -_-

Gah....gimme a moment to do it. I'll hopefully have a screenshot of the Islands up today!
Report, edit, etc...Posted by 00cnr on 2006-08-03 at 22:33:44
Finally a non noobish diplomacy map! I love how you're trying to make this better than all the rest, infastructure, revolts and politics, sweet. Finally a diplo map that will actually incorporate more diplo than, "OH OH OH!!!! ALLY ME PLZ!!!".

I'd love to test this for you when it's ready. Just PM me.
Report, edit, etc...Posted by ThatCrazyGirl on 2006-08-04 at 00:33:51
Thanks! Its gonna be a LONG time before the triggers are finished htough, simply because of the complexity of the systems being used.

Sorry about the lack of a Screenshot- Having difficulties right now with my computer. All I can do is use the browser, nothing else works. Luckily its backed up on the server so the map isn't lost.
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