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Chess Wars
Progress
-Ideas[progress]80[/progress]80%
-Terrain[progress]90[/progress]90%
-Triggers[progress]0[/progress]0%
Specifications
Players6 Human
2 Computer
Map tilesetTwilight
Map size64x64
Features
Player InterfaceThis Map is similar to AOS(Aeon of Strife) in Warcraft3 and a little less similar to Tug of War in Starcraft.
Let me explain.
There are two computer sides, each controlling the normal chess pieces, sending them to the middle to fight one another. The six human players will each be controlling a hero - your
Chess Master. There are six heros, three on each side. It is the heros job to assist your computer's pieces in destroying the other computer's king. You will have certain techniques to help you along the way (See Details- Techniques). 'Takes' (Kills) will give you a certain amount of pts (points) that you can use to upgrade your computers RP(Regular Pieces, See Details- Pieces) and earn new Techniques. Every five minutes the game will pause and duel's will take place. Heros from both teams will be paired up and fight, allowing you to take full advantage of your Techniques.
What's New?New look on Chess that no one has ever seen before.
Details
PiecesRP: Regular PiecesPawn: Marine- 1pt
Knight: Hydra- 3pts
Bishop: Ghost- 3pts
EP: Elite PiecesRook: Dragoon- 5pts
Queen: Infested Kerrigan- 9pts
King: High Templar- End Game
TechniquesCan only be used on Boards
One hit kill to RPPawn: One Diagonal
Knight: L- Skip Over Units
Bishop: Multiple Diagonal
Rook: Up and Down
Screenshots
Minimap TerrainTerrain is subject to change.
Made with Production Template[/center]
[center]By the way, this map is in it's Pre-Stage BETA versions at the moment... I just came up with this idea today. Well tell me what you think![/center]