Hard to describe what I want to ask but I'll try.
If you for example want to give a whole force a trigger that works with 1 and the same location. And you want to set something that affects each player in that force and you can set it all with current player. Will it then count current player as the whole force? Like when I set current player commands the least of blabla at blablalocation then do blablabla. Will it then affect the whole force 1 and if the whole force 1 commands blabla at blablalocation it does blablabla. Or does it make a difference between every single player of that force and just shoot for each player when he meets the requirements?
I think this is a pretty basic question, that's why I want to know the answer for it.
As far as I get it this should work for every single player but it could also mean the whole force as current player when I only set the trigger on force 1.
Assigning a trigger to a force is exactly the same as assigning it individually to all the players on that force. You get one copy of the trigger for each of the players.
There's really no reason for the forces or "All Players" to appear on the trigger list at all. They don't do anything special, except cause confusion.
^ yes its to have all of the triggers more organized.
If you want the whole force to have the trigger put it there.
If you want one player to have the trigger, set it individually.
Thanks alot for your fast responses guys. You pointed it out very well. That's exactly what I expected and hoped, because if it would assign it to the force as the force it would be very confusing to me.
Now I'm just waiting for this months mapping contest theme and then I can try get a map going for it. I can't wait.
To wrap it up, Current Player applies to 1 player at a time.
Take it with a grain of salt though, if you have a trigger as follows:
C: Force 1 brings at least 1 Marine to Location X
A: Create 1 Zergling for Current Player at Location Y
When the condition is met, it will run separately for each player, and consequently create a Zergling for each player in Force 1.
However, if the condition is changed to "Current Player" instead of "Force 1", it will only run for the player who brings the Marine, and only 1 Zergling will be created.
The original trigger's "Current Player" still applies to 1 player, but keep in mind that the Condition could make it applicable to other players as well.