QUOTE(OhManTfe @ Aug 3 2006, 11:26 PM)
Ok well do this.
P1
Condition: current player brings exactly 0 units to location civilian
Action: give civilian owned by current player to player #. (whatever player it originaly was)
Preserve trigger
Then just copy that for all the players that can take over the civilian. You will walk up, get control of that civilian, then as soon as you leave, the civilian turns back into its original colour.
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Ya, thats what I tried at first and it seemed to make sence, but after thinking about it, once u get control of the civ, it is now 1 unit in the location, which means that it will never change back to the other colour when your initial unit leaves the location, becuase there will always be that Civ, in the Civ location, idk if that makes sence, but it's like | [N] | [P1]
| [N] [P1] |
| [P1] [P1] |
| [P1(old N) | [P1]
The "|" represent the location radius
The "[N]" represent the neutral player
The "[P1]" represent the player controlled units
The reason I made this post was becuase i had figured this out and wanted to know an easier way to do this without a specific unit, or do the trigger for 14 other units that can walk into the civ location