Use something without waits for that, like
death counters.
O.o you have waits for display text? what kind of map is this? Never mind... use
death counters or another alternative to waits. O.o you could use switches like
player
-Computer player
Action
-wait 100
-set switch 1
player
-Human Player
Cond.
-Switch 1 is set
Action
-display text
Now that I think of it, since death counters can be used as switches, the above would work for death counters too.