In a tactical squad type of map, instead of players controlling most (or all) of the squads, teach players will have some computer squads with customizable commands and modes. The computer units in each squad will have attacks, techniques, follow, retreat and other commands with customizable settings per player's section.
Example: A 6 marine, 4 firebats, and 2 ghosts squad with these orders:
-The firebats and 4 of the marines will defend the squad at all times.
-The 2 remaining marines will use the technique "grenade" when 5 or more enemy
units are nearby.
-The ghosts will switch to medics when they run out of ammo.
-The squad retreats to refill ammo when less than 3 armed units remain,
unless suicide more is on (each unit group shares a stash of ammo).
-The squad will retreat, when less than 5 units remain, to form another squad
before reengaging back into battle, unless suicide mode is on.
Is this idea any good?
I may not have any room to talk but to me, its an innovative idea if I ever saw one.
this is nothing new, at all. people have been trying to create squad AIs in starcraft for years.
anybody can think up a squad AI, but creating one is much, much harder.
This is supposed to be an AI? Oh, I thought it was gonna be made by into a map with triggers which I think could be done if you had a specific role for that squad. I've never seen a map with this.
Sounds good... can't wait, i like etc. If you need any help PM me and I will see what I can do.