- Clan Shadowed Flare tagless map making productions presents:
- A Ling 'n' Rine production:
[center]
Resident Evil: Afterlife[/center]
The story:
A peaceful town north of Raccoon City, after hearing about the news of a apparent Nuclear Meltdown at the Raccoon City power plant, opened its doors nice and wide for the survivors coming out of Raccoon.
They never knew what really happened.
Slowly, zombies and other bio-orginizms began to attack from the south of this city, but with a larger police force, they are still able to hold the zombies at bay.
But then the worse thought happened.
The surviviors from Raccoon City, most of them anyways, were bit.
Then the infection filled the city from within, begining another disaster. You however, a privatly funded U.B.C.S. marine had no idea what you were getting thrown into. Umbrella looked like a hero, but you still know what really happened.
The question is, can you live to get the word out? Or will the Zombies or Umbrella Corporation stop you?
Features:
- Ammo system (Same as I've been trying to make a game with xD)
- HP Max system
- Green, Red, and Blue herbs.
- Infection
- Dropship inventory WITH 3 additional upgrades to its size. (EX. 4 dropships
)
- Damage Upgrades
- Clip upgrades
- Mission based with Side quests
- Codes for position, and upgrade points earned.
- Codes for cheats
- Item Mixing:
QUOTE(Rawr 1.0)
Green + Green = A Green Herb+
Red + Red = A Red Herb+
Green + Green + Red + Red= A Blue Herb (FULL HP AND INFECTION RECOVERY)
Log:
July 20, - Game secretly thought up
July 25, - Secret Alpha tests
Aug 12, - Thread started
Aug 20, - Screen Shots added
Sept 11, - Project comes out of a dead end back into the open. (I'm back, on such an ironic day xD)
Beta Testers:
Sorry to all but this time the game will have to be a Closed Beta due to the fact of a certain lunatic we are all aware of. So if I know you, PM me and we'll talk.
-
Lyon(MC) -
Pyro_Maniak14 -
HorroR
Screenshots: