Diplo - Infinity ² (Codename: "Xtreme")
This is version 2.3. There is no direct story since this is a Diplomacy map. There are however several "modes" you can select which are actually different games in the same map. There are 4 modes: Diplomacy, Economics, Phantom and War.
Progress
Diplomacy Mode = 95%
Economics Mode = 90%
Phantom Mode = 99%
War Mode = 5%
Features
- Diplomacy Mode: Just like any Diplomacy you expand and conquer new territory. You make allies and you crush your enemies. This mode is considered to be the "default" mode.
- Economics Mode: Fairly complex mode that is somewhat similar to the map Civilization. The person with the highest economy after 1.25 hours wins.
- Phantom Mode: This works just like the map Phantom.. One player is randomly selected to be the Phantom. No one knows who.. but he must be destroyed at all costs. For the Phantom to win, he must destroy the other players by often tricking them into destroying each other.
- War Mode: there are 7 Empires. The game is set up as 3v3v1. Only one team can remain. This mode is not about diplomacy but about war.
Specifications
- To get a much more indepth explanation of these modes especially Economics mode (which is complex) please visit:
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http://www.mirrora.com/~diplo/strategies-Infinity.htmlThis is the official tutorial for Infinity 2.2a. This should give you some insight into this version as well.
ORThis is the topic where I explain much more indepth what is new in this version. Please note I would NOT name this project "Xtreme" if I wasn't adding some Xtreme things in there.
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http://www.mirrora.com/~diplo/phpBB2/viewtopic.php?t=663This website is a Diplomacy website which can offer a more in depth explanation of the map and others too. heh
Screenshots / Demo
- Of course there is no Demo until I am done because the map would just be too buggy. Here are some preview pics.
Help!
- If you have any suggestions please post em'. Also, the latest public build is v2.2a. If there are any bugs from that version please post them here. Bugs from prior/old versions were probably fixed.
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