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Staredit Network -> UMS Production -> Micro Deulz (2v2):Team Stratedgy
Report, edit, etc...Posted by JordanN_3335 on 2006-08-14 at 13:41:07
QUOTE

Micro Deulz (2v2)

Welcome to another map created by the one you know Goose, a.k.a JordanN. Today I present you with another category of fun. In this case it is the wonderful game of micro. For those who are new to this microing can save money units and show off your uber like skills. It also helps improve reaction times and faster combat. This is my first micro map so its gona be as basic as it will ever be.

Also if you want to be credited submit some Micro ideas. But they must be 2v2.
For example.

1 marine for red 1 firebat for blue Team: A
1 marine for teal 1 firebat for yellow Team:B

No exceptions



[size=10]Progress



-Ideas
[progress]50[/progress] 50% but submit more to me if you have expert ideas. yawn.gif

-Terrain
Smooth and flat with some ramps to add with decoy.

-Triggers
[progress]9[/progress] 9% Since I just started



Specifications


-Players
Player-1 Is on Micro Team A
Player-2 Is on Micro Team A

Player-3 Is on Micro Team B
Player-4 Is on Micro Team B

The rest are spectators

-Map tileset
Jungle. My next Micro map will be platform.

-Map size
64x64



Introduction

In this map players can team up and show the other team who has the more uberfied micro status.



Features


-Player Interface
To play the game you go acording to rules.
Don't be a coward think before you move.
30 endless rounds
Crowds to boo and aun you.





Details


-The rounds
For now I'll start with pairs then randomize.

Round 1: Team A: 4Medics and 1Marine vs Team B 4 Zerglings (2 each)
Round 2: Team B: 4Medics and 1Marine vs Team A 4 Zerglings (2each)
Round 3:
Round 4:
Round 5:
Round 6:
Round 7:
Round 8:
Round 9:
Round 10:
More to come




Screenshots / Demo


Coming soon to a website near you.




Made with Production Template
Report, edit, etc...Posted by Shocko on 2006-08-14 at 13:45:52
im assuming a map like this shoul be finished by the end of the week?? whens the release date??
Report, edit, etc...Posted by JordanN_3335 on 2006-08-14 at 13:50:36
QUOTE(Shocko @ Aug 14 2006, 01:45 PM)
im assuming a map like this shoul be finished by the end of the week?? whens the release date??
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Micro maps are easy to finish. But since its team maybe an extra day but it will be done in like 5 days are less. Plus it has to be balanced. yawn.gif
Report, edit, etc...Posted by Shocko on 2006-08-14 at 15:29:06
yeah balancing is boring... if ur going to finish it in 5 days or less why even post a production thread?? like each day it'll jum 20% in ur sleep lol...
Report, edit, etc...Posted by smilodon on 2006-08-15 at 02:28:04
QUOTE(Mini_Goose_2707 @ Aug 14 2006, 08:40 PM)
This is my first micro map so its gona be as basic as it will ever be.
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blink.gif Why so ? Usually remakes should be better than the original ones, though i hate remakes, because there will be so many of them and it's gonna be impossible to spot the original one online. And finally no one knows the real author of this "idea", too many remakers.
Report, edit, etc...Posted by JordanN_3335 on 2006-08-15 at 08:51:09
This is not a remake. A remake was something like my Spy RPG which is the remake of commandoes rpg. But still if anyone has any ideas of micro challenges then post them.
Report, edit, etc...Posted by smilodon on 2006-08-15 at 10:24:52
Hmm.. not interested in RPGs, sorry.

I have played many versions of Micro Wars. Most of them are 3v3.
If you make a 80% similar map from scratch, than it's called total remake... so it's still a remake not a whole new thing.

Ideas ?
Round 3: Team B: 3Goliaths vs Team A 1Guardian 4Zerglings (2each)
Report, edit, etc...Posted by JordanN_3335 on 2006-08-15 at 19:14:20
Man I need more ideas then that. Dang teenagers and there ciggerates and there mcdonalds.
Report, edit, etc...Posted by PCFredZ on 2006-08-15 at 23:06:12
Goose, are you really good at microing? If not, balancing out the map will be tough. I don't know if SEN will be a good place to find gosu gurus in that topic to consult.
Report, edit, etc...Posted by smilodon on 2006-08-16 at 06:54:43
QUOTE(Mini_Goose_2707 @ Aug 16 2006, 02:13 AM)
Man I need more ideas then that. Dang teenagers and there ciggerates and there mcdonalds.
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Im 19, I dont smoke and I hate McDonalds.
Dont use stereotypes, they never match in real world.
Report, edit, etc...Posted by JordanN_3335 on 2006-08-16 at 08:46:19
QUOTE(PCFredZ @ Aug 15 2006, 11:05 PM)
Goose, are you really good at microing? If not, balancing out the map will be tough. I don't know if SEN will be a good place to find gosu gurus in that topic to consult.
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Don't worry I play tons of impossible maps and besides if I find one thing unbalanced I can either remove 1 unit or add a unit.

and as of today im back in production so time to get back to work.
Report, edit, etc...Posted by Mightybass101 on 2006-08-16 at 11:07:56
Some one should write a ballance bible...so that all games are created equal smile.gif
Report, edit, etc...Posted by PCFredZ on 2006-08-16 at 20:41:03
Hmm... 4 medics 1 marine vs. 4 zerglings. Can't the medics just form a partial wall around the marine so that only 2 zerglings can attack at once?
Report, edit, etc...Posted by JordanN_3335 on 2006-08-17 at 08:58:02
Ok I'm gona put up another micro challenge.

Team A and B: 4 probes and 2 zealots. Meaning each team has.
Report, edit, etc...Posted by Koltz on 2006-08-17 at 10:17:39
A: 5 Mutas 3 Scourge B: 1 Scout 3 Sair

A: 6 Ghosts W/ Lockdown B: 2 tanks (no siege) 4 Vultures

A: 2 Zealots B: 3 marines 2 SCV

A: 2 Ultras 5 cracklings B: 1 DA (maelstrom) 1 high templar (storm) 2 Zealots

A: 1 Shuttle 1 Reaver 2 Probes B: 3 Tanks (no siege)

A: 1 Science Vessel with EMP 3 Vultures (with speed) B: 3 Archons
Report, edit, etc...Posted by JordanN_3335 on 2006-08-18 at 15:38:43
I got another one.

Team A: 2 battlecruiser 7 valks
Team B: 2 battlecruiser 7 valks
Report, edit, etc...Posted by xMCx on 2006-08-18 at 15:44:52
QUOTE
Some one should write a ballance bible...so that all games are created equal

That is a genious idea. I'd have to learn everything first.
Report, edit, etc...Posted by JordanN_3335 on 2006-08-19 at 07:35:11
But then again it will always change because someone else will find another way to counter act a unit.
Report, edit, etc...Posted by Koltz on 2006-08-21 at 18:22:04
4 medics 1 rine vs 4 lings, i dont like that.

if the m&M make a wall in the corner, the lings have no chance, if they attack medics, the marine will have free shots and the medics will heal.

Itd be better if 2 rines 4 scvs vs 4 cracklings
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