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Staredit Network -> UMS Assistance -> Make a human player's drones mine automatically?
Report, edit, etc...Posted by lolwut on 2006-08-16 at 00:52:43
I have a human-controlled base, but I'd like all the workers to start mining at the beginning. With computers you can just use an AI script, but it doesn't work for human players. There doesn't seem to be a "mine" trigger. I also tried centering a location on a mineral and telling a drone to move to it hoping it would mine but it didn't work. Any solutions?
Report, edit, etc...Posted by Urmom(U) on 2006-08-16 at 01:36:04
I don't believe that you can do it. Melee AI Scripts are really the only type of thing that could order a peon to do something like that and unfortunately you can't do run them for human players.
Report, edit, etc...Posted by lolwut on 2006-08-16 at 02:33:37
damn. thanks anyway
Report, edit, etc...Posted by Shadow181 on 2006-08-16 at 03:19:06
make the units start of as computer and then use AI, then give the units to player. smile.gif
e.g.

PLAYERS: human player
CONDITIONS: always
ACTIONS: Run AI script (w/e 1 it is)
give units to player(computer -> human player)

I haven't actually tested this yet, but it should theoretically work
Report, edit, etc...Posted by Kenoli on 2006-08-16 at 09:37:33
QUOTE(Shadow181)
make the units start of as computer and then use AI, then give the units to player.
e.g.

PLAYERS: human player
CONDITIONS: always
ACTIONS: Run AI script (w/e 1 it is)
give units to player(computer -> human player)
The AI script would do nothing for a human player, you'd have to give the trigger to the computer who owns the units.
Also, when you give the units to the human player, they will stop mining.

QUOTE(Shadow181)
I haven't actually tested this yet, but it should theoretically work
Not tested == worthless.
Report, edit, etc...Posted by Owyn on 2006-08-16 at 10:19:10
nope, you cant do that
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