QUOTE(Koltz @ Aug 22 2006, 01:18 PM)
goose, you fail to understand what micro really is.
encasing marines within scvs, or medics really isnt microing.
and if they move one hydra back, the hydra that is moving back isnt attacking. simply make all ur hydras then attack a different one.
i didnt say chase until u kill it
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I don't think a micro debate belongs here. And to sum things up if both players do that then it gets no where. Believe me I tried it. Plus put words into my mouth that isnt true thats low. I never mentioned medics I'm saying that when scvs encase a marine it renders the marine
IMPERVIOUS to the zerglings attack unless the scv sheild is destroyed.
Sorry Whoever made the topic im just cleaning up any mistakes some people said.
Now lets all stay on topic and no more debate! Ok. NO MORE! Now to my previous post I said or it was somewere else that you should join games on Bnet that say things like
MICRO or
Impossible. They really help. Oh I also forgot
TEAM MICRO ARENA. Thats what first helped me when I got into the micro busieness.
Yeah but heres some basic micro tips. Theres something called dancing or jumping units. Thats when a unit has taken to much damage but can still fight so you can move it away and when it looks safe you can put it back in to continue to fight and gain a 12% to a 65% advantage.
Another micro tip is burrowing under units then when the units are on top unburrow out and then since someunits must move out (which is the enenmies) it gives your units a chance to get more free hits.
Another micro tip that can be hard to m aster but is quite affected is splash kill. Either if its a firebat,siege tank,lurker,archon,cosair or valkyier its still effective.
Like heres a good one. If you have a siege tank and 2 units like a marine or vulture vs a lurker do this. While the lurker is burrowed siege your tank. Now stim a unit there fast and while it is on top of the lurker attack the unit with the tank. It normally takes 2 siege tank shots to kill a lurker so you might need to sacrifice a unit.
If your using an archons vs lurker then make sure your bait unit is a zealot but first of all.
DO NOT SEND IN YOUR ZEALOT FIRST. Since archons have sheilds use it as bait to absorb the first damage now quickly run your zealot on top of the lurker as close as ever. Now while the zealot is there attack it so the lurker takes damage. It may take some practice but eventually you will get it.