Staredit Network

Staredit Network -> UMS Production -> Resident Evil: Countermeasures
Report, edit, etc...Posted by Reichwehr on 2006-08-20 at 20:26:12
Resident Evil: Countermeasures
--------------------------------------------------------------------------------

After the truth of Raccoon City is exposed to the public, the US Goverment finds the Umbrella Corporation guilty for mass homicide and illegal experimentation. Soon after all Umbrellas assets are liquidated and mass shutdown of there facilitys are in order. The Goverment enlists the services of your ' Specialist ' group to find and destroy a large underground facility somewhere deep in Brazil. Its wereabouts are vaguely known and what lurks inside is the biggest mystery.

--------------------------------------------------------------------------------
Progress--------------------------------------------------------------------------------


-Ideas
•A Unique pulse system somewhat like the Video games. Ammunition, footstep system.

-Terrain
•[progress]15[/progress]

-Unit placement
•[progress]5[/progress]

-Triggers
•[progress]0[/progress]



--------------------------------------------------------------------------------
Specifications
--------------------------------------------------------------------------------


-Players
•3 Freelance Specialists

-Map tileset
•Instillation

-Map size
•192x192



--------------------------------------------------------------------------------
Storyline / Introduction
--------------------------------------------------------------------------------

Explore the Facilitys many puzzles, fighting a variety of foes in the process.




--------------------------------------------------------------------------------
Features
--------------------------------------------------------------------------------


-Player Interface
3

-What's new in your map that others have not done before?
•The Pulse-like system. Your health is low and it takes about 5-6 hits for you to die. But your health regenerates every now and then.



--------------------------------------------------------------------------------
Details
--------------------------------------------------------------------------------


-Characters
•Specialist Marine

-Weapons
•Mp-5 Is the start weapon. But you can customize it according to your needs.

-Items
•Grenades, Make-shift flame weapon.

-Spells
•The ability to roll to avoid danger.




--------------------------------------------------------------------------------
Screenshots / Demo
--------------------------------------------------------------------------------



Non atm




--------------------------------------------------------------------------------
Made with Production Template (keep this link to help propagate this template or you get smitten!)
Report, edit, etc...Posted by Zell.Dincht on 2006-08-20 at 20:32:19
QUOTE
-What's new in your map that others have not done before?
•The Pulse-like system. Your health is low and it takes about 5-6 hits for you to die. But your health regenerates every now and then.
[right][snapback]548013[/snapback][/right]


How is that like a pulse system ? Im guessing your using VHP with that.

Well, theres so many RE maps now. Hope this ones better. Also are you going to be using mixing herbs and such?
Report, edit, etc...Posted by Demon_Devil on 2006-08-20 at 21:45:05
Can i be a tester biggrin.gif, this sounds pretty good.
Report, edit, etc...Posted by Reichwehr on 2006-08-21 at 16:23:11
QUOTE(Zell.Dincht @ Aug 21 2006, 08:31 AM)
How is that like a pulse system ? Im guessing your using VHP with that.

Well, theres so many RE maps now. Hope this ones better. Also are you going to be using mixing herbs and such?
[right][snapback]548016[/snapback][/right]


I'm not quite sure how im doing the pulse yet, but I'v got a pretty good idea.
And there wont be any Japanese Capcom herbs in this.
Report, edit, etc...Posted by Foley(U) on 2006-08-22 at 11:25:04
Hey man. I would like to help you. If you're interested, add me on b.net East
Foley[xM] or just private message me. Ty.

ADDITION:
BTW, I know how to create a Pulse system. biggrin.gif It's my own idea.
Report, edit, etc...Posted by Xx.Doom.xX on 2006-08-23 at 13:30:30
Hmm...so the pulse-like system is kinda like, say a ghost/marine that is a zerg unit. Cause ya know zerg units health regenerates.

My problem with this is that people like Dark_Marine_123 are making alot of Resident Evil maps and this could confuse the people who are playing both maps with the storyline.

But since you said the gameplay is kinda like puzzle the gameplay wouldnt be like Dark_Marine_123's, but o well.
Next Page (1)