Staredit Network

Staredit Network -> UMS Assistance -> Circly Thing....Around The Unit
Report, edit, etc...Posted by kholdstare on 2006-08-22 at 17:40:47
How do I do it? For cinematics, if I want t show which unit is talking, how do I make the yellow flashing circle around it?
Report, edit, etc...Posted by Gigins on 2006-08-22 at 17:45:56
Use action transmission for that. You will need a wav for it, just record a blank one. Or if you feel like you can't record one, there is one in DLDB. tongue.gif
Report, edit, etc...Posted by Tuxedo Templar on 2006-08-22 at 18:40:19
Or you can add a wav to the map, create the trigger, delete the wav, then reactivate the trigger with the missing wav. Still works just as well.
Report, edit, etc...Posted by Falkoner on 2006-08-22 at 20:20:45
Can't SCMdraft2 also just leave a blank in the .wav?
Report, edit, etc...Posted by Shadow181 on 2006-08-23 at 02:39:19
QUOTE(Falkoner @ Aug 23 2006, 10:20 AM)
Can't SCMdraft2 also just leave a blank in the .wav?
[right][snapback]548903[/snapback][/right]

Yes, if you use a "/" in the .wav path at the beggining then it will make no sound, while using TrigEdit in SCMDraft2. Though maybe if you leave it blank it will still work, IDK.
Report, edit, etc...Posted by Tuxedo Templar on 2006-08-23 at 02:47:16
(mutters grumpily something about trigedit's string corruption tendancy...)

Yeah, that works too. Hehe.
Report, edit, etc...Posted by LegacyWeapon on 2006-08-23 at 09:42:12
>Solved.
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