Staredit Network

Staredit Network -> UMS Assistance -> Invisible Buildings
Report, edit, etc...Posted by Lord-Omega on 2006-08-27 at 08:23:42
ive seen this before to many times, so im extremly curious how it works. can someone tell me how i can make it that when you build any building it goes invisible?
Report, edit, etc...Posted by IsaT on 2006-08-27 at 10:06:52
Completely invivisble or cloaked kind of invisible?

There are two methods:
The method they most likely used was the trigger 'Set Doodad State' to disabled, although that removes several commands you can do sometimes, and usually crashes.
The other way is mentioned here


Completely invisible is done by doing the above, then either creating an observer or other detector above it for an allied vision player, and then removing it, OR giving the building to an allied vision player and then giving it back to a player without allied vision.
The building must be owned by a computer player, or (posibbly) disabled vision to yourself.
Report, edit, etc...Posted by Lord-Omega on 2006-08-27 at 10:50:48
ok i want them to be cloaked, and both of those make SC crash
Report, edit, etc...Posted by IsaT on 2006-08-27 at 11:00:05
many buildings do crash, theres no way around it.
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