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Staredit Network -> UMS Assistance -> [SOLVED]Timer loop
Report, edit, etc...Posted by dumbducky on 2006-08-27 at 14:13:44
I'm trying to loop a timer. It is supposed to start at 30, then 45, and then repeat.

Triggers are:

Trigger
Description:
part 1
Players:
¤ all
Conditions:
¤ timer is exactly 1 second
¤ Switch 1 is cleared
Actions:
¤ Stuff
¤ Set timer to 45 seconds
¤ set switch 1 to set
¤ preserve



Trigger
Description:
part 2
Players:
¤ all
Conditions:
¤ timer is exactly 1 second
¤ switch 1 is set
Actions:
¤ stuff
¤ set timer to 30 seconds
¤ preserve


Here's what happens:
30 second bit, 45 second bit, 30 second bit, then 45 seconds, and then it stops. What's wrong?
Report, edit, etc...Posted by Kenoli on 2006-08-27 at 14:20:41
When the timer ends it's at 0, not 1.
Report, edit, etc...Posted by dumbducky on 2006-08-27 at 14:24:49
It shouldn't matter, but I'll try it anyway.

I have no idea why that worked, but it did.
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