T-masta, I didn't even read your post, I have to admit. Too.. unexplained and confusing.
P8 brings atleast 1 creep colony to anywhere: center 2 locations (Big, Small) on creep colony owned by P8, Give Creep colony to P9. Preserve.
Current player brings atmost 1 medic to small, current player brings atleast 2 medic to big, player 9 brings atleast 1 creep colony to big: move all medic owned by current player at big to small. Preserve.
Now copy those two the number of times for the max amount of creep colonies they can get.
Always: Give all creep colonies owned by player 9 to player 8. Preserve.
Now, for removing medics.. be sure to create a burrowed unit somewhere else and move it underneath the creep colonies as you make them. Lets say you give the burrowed drone to p9, in this example.
P8 Suffers Atleast 1 death of Creep Colony, p9 brings exactly 0 zerg drone to Big: center location Big on zerg drone owned by P9.
P8 suffers atleast 1 death of creep colony, current player brings atleast 1 medic to Big, P9 brings atleast 1 drone to Big, P8 brings atleast 1 creep colony to big: give 1 zerg drone at big owned by p9 to p11, center location Big on drone owned by P9.
Now copy that single last one a billion times, too. By billion I mean max possible creep colonies they can build, of course.
P8 suffers atleast 1 death of creep colony, current player brings atleast 1 medic to Big, P9 brings atleast 1 drone to Big, P8 brings exactly 0 creep colony to big: Remove medics at big, remove zerg drone for p9 at big, give all zerg drone at anywhere owned by p11 to p9, set deaths for p8 of Creep Colony to 0.
I probably just ended up typing something extremely similar to what boneless typed, but oh well. Now no one will read my post, either