Staredit Network

Staredit Network -> UMS Assistance -> [SOLVED] getting money
Report, edit, etc...Posted by Lord-Omega on 2006-08-28 at 19:17:28
ok i have a trigger that does this


Trigger
Description:
income
Players:
¤ player
Conditions:
¤ player score(kills) is exactly 1
Actions:
¤ set player score(kills) to 0
¤ add 1 mineral and 1 vespine gas to players resorces
¤ preserve trigger



only thing it doesnt work.... why not?
Report, edit, etc...Posted by IsaT on 2006-08-28 at 19:20:30
Do you have the leaderboard for kills?

(you might want to use leaderboard kills not kills score, as kills score gives a different number for each unit while kills gives 1 for each kill)
Report, edit, etc...Posted by Lord-Omega on 2006-08-28 at 19:22:07
yes i have the leader board to, forgot that tongue.gif
Report, edit, etc...Posted by fritfrat(U) on 2006-08-28 at 19:55:14
No unit gives exactly 1 kill score. Critters give the least, and they give 10.

Make it "Aleast" 1 kill score instead of exactly. Remember to have hyper triggers if you're using this kills-->cash system.
Report, edit, etc...Posted by Lord-Omega on 2006-08-28 at 20:23:50
i have no idea what a hyper trigger is.....

ADDITION:
ok i figured this all out, done, solved, w/e
Report, edit, etc...Posted by fritfrat(U) on 2006-08-28 at 21:03:25
Hyper trigger tutorial:

http://www.staredit.net/index.php?tutorial=49

Be sure to put them on the bottom of the trigger order.
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