Report, edit, etc...Posted by UBCS on 2006-09-02 at 13:06:05
QUOTE
[center][/center] Storyline [center]It is the year 2025. You are an elite team hired by the government that goes by the name of "Stealth and Special Tactics". Acording to your de-briefer a communication error has lead to the loss of contact with the Aerospacce facility. It is very important that they get the transmission system back up, however, this facility is works with bio-weaponry. It is not sure if any bio-chemicals leaked or not, this is where your team comes in. You will be equipt with proper gear, which includes c4 strips, grenades, ammo, and health packs. Your main mission is to get in contact with the transmissions data crew and get out of their. They have put the facility on lockdown so we will need to turn the power back on. Be careful, theres no telling what type of B.O.Ws could have been released.[/center] Features • Tileset Installtion using 256x192 very original isom terrain; with a splash of extended. • Current Players The total amount of players will be five, demo will only be one. • Shuttle System A system which allows you to drop units from a shuttle to do/use certain things. • Ammo System a system involving minerals and gas, minerals being bullets and gas being your clips, once you kill something a certain amount of minerals will be deducted once you reach zero minerals you can reload from the shuttle. • Scary Atmosphere a certain thing I do with my maps. It involves scary terrain, scary music, units that pop out of no where, mission objectives that are completely insane, boss's that are very hard, and changing all the player colors black.
Many of these systems will be used in the "Outbreak" map. The systems are very simular and infact, many were originaly started by etard back in our old clan. Screenshots [center] [/center] Characters • Curtis Johnson Commander of the "Stealth and Special Tactics". • Chris Ditchburn Weapon specialist of the "Stealth and Special Tactics". • Blaine Bregsburug Communication specialist of the "Stealth and Special Tactics". • Sarah Fulmer Techniction of the "Stealth and Special Tactics". • Kelsey Vernald Medic of the "Stealth and Special Tactics". Updates September 4, 2006 I am currently working on reconstructing the demo to enable multiplayer. I'm also working to fix the ending glich that involves the lurker.
September 2, 2006 Map is back under-construction. If you are looking for the original thread click below. Also, it has come to my attention that this map has been under construction for almost a year. December 30, 2006 was the original starting date. http://www.staredit.net/index.php?showtopi...ndpost&p=394598
Status [center] [progress]100[/progress] Storyline
[progress]100[/progress] Terrain
[progress]70[/progress] Triggers
[progress]70[/progress] Over-all [/center]
Report, edit, etc...Posted by Pyro_Maniak14 on 2006-09-02 at 14:22:50
Finishing what you started I see.
Report, edit, etc...Posted by UBCS on 2006-09-02 at 14:37:48
QUOTE(Pyro_Maniak14 @ Sep 2 2006, 01:22 PM)
Finishing what you started I see. [right][snapback]554812[/snapback][/right]
Well it came to my attention as i was making Alpha that this was ridiculous. I have a 70% done map that everyone loved just waiting for me to finish it lmao. :]
Report, edit, etc...Posted by Staredit.Net Essence on 2006-09-02 at 14:48:30
Well curtis once again if you need help lol which anyway.. i did start this map ... lol talk to me on MSN if you need tooo.
Report, edit, etc...Posted by UBCS on 2006-09-02 at 14:50:38
QUOTE(Etard @ Sep 2 2006, 01:48 PM)
Well curtis once again if you need help lol which anyway.. i did start this map ... lol talk to me on MSN if you need tooo. [right][snapback]554843[/snapback][/right]
With this map, i do need a tad bit of help. I am currently stuck when the scientist goes to the blockade, i don't see you on msn so get on and message me.
Report, edit, etc...Posted by JaFF on 2006-09-02 at 14:51:17
Good luck. I hope this map will offer the player some intense action... it is what most RPG's lack, I think.
I would like to test it, if you need a tester, that is. Just PM me.
Report, edit, etc...Posted by UBCS on 2006-09-02 at 14:55:55
QUOTE(Jammed @ Sep 2 2006, 01:50 PM)
Good luck. I hope this map will offer the player some intense action... it is what most RPG's lack, I think.
I would like to test it, if you need a tester, that is. Just PM me. [right][snapback]554845[/snapback][/right]
Well we released a demo of this map over 6 months ago. However, due to minor gliches it wasn't a huge hit. I am redoing the demo though. :]
Report, edit, etc...Posted by Reichwehr on 2006-09-02 at 15:30:50
Woooooo, looks nice. Im looking forward to playing!
Report, edit, etc...Posted by Pyro_Maniak14 on 2006-09-02 at 17:07:17
I didn't see any glitches in the demo... but then again, I didn't get that far in it...
Report, edit, etc...Posted by UBCS on 2006-09-02 at 17:09:05
QUOTE(Pyro_Maniak14 @ Sep 2 2006, 04:06 PM)
I didn't see any glitches in the demo... but then again, I didn't get that far in it... [right][snapback]554873[/snapback][/right]
its very difficult to get far in the demo.
Report, edit, etc...Posted by Pyro_Maniak14 on 2006-09-02 at 17:22:29
Ah... maybe you should put it more health packs or something...
Report, edit, etc...Posted by Staredit.Net Essence on 2006-09-02 at 20:59:28
QUOTE(Pyro_Maniak14 @ Sep 2 2006, 02:22 PM)
Ah... maybe you should put it more health packs or something... [right][snapback]554883[/snapback][/right]
never ^_^ besides its a multiplayer game not single so youll have help.
Report, edit, etc...Posted by Pyro_Maniak14 on 2006-09-02 at 23:38:32
But what about us people who can't play multiplayer? Like me? Huh! Maybe you should have a generator for the number of players... Like... Full house, you have little pickups and if its solo, you have alot... That'd be cool.
Report, edit, etc...Posted by UBCS on 2006-09-02 at 23:53:18
QUOTE(Pyro_Maniak14 @ Sep 2 2006, 10:38 PM)
But what about us people who can't play multiplayer? Like me? Huh! Maybe you should have a generator for the number of players... Like... Full house, you have little pickups and if its solo, you have alot... That'd be cool. [right][snapback]554974[/snapback][/right]
people that can't play multiplayer probably dont have internet access.
therefore they wouldn't be able to get the map in the first place.
Report, edit, etc...Posted by Pyro_Maniak14 on 2006-09-03 at 00:26:56
I mean more on the lines of not playing with several people. For example, I have wireless internet which stunts my packey flow, I can play with one other person, hence I can download any map. That's what I mean... And you don't need to have to be on B.Net to download this since you can just add it as an attachment or add it to the DLDB...
Report, edit, etc...Posted by UBCS on 2006-09-03 at 02:10:03
QUOTE(Pyro_Maniak14 @ Sep 2 2006, 11:26 PM)
I mean more on the lines of not playing with several people. For example, I have wireless internet which stunts my packey flow, I can play with one other person, hence I can download any map. That's what I mean... And you don't need to have to be on B.Net to download this since you can just add it as an attachment or add it to the DLDB... [right][snapback]554985[/snapback][/right]
Listen. I can only play with one other person and i can't host? And its been that way for almost 9 years... but yeh.
Report, edit, etc...Posted by Zeratul_101 on 2006-09-03 at 02:51:54
err, fix the stupid AI following thing, you can get trapped in way too easily. i know its only in the beginning, but its still very annoying to have to restart after going through the immensely slow intro.
Report, edit, etc...Posted by Dark_Marine_123 on 2006-09-03 at 03:53:15
You had better finish this, cause I want to see what a Good Zombie map is in your prespective. xD
I mean after all...all you do is critize my work
Report, edit, etc...Posted by UBCS on 2006-09-03 at 11:52:31
QUOTE(Dark_Marine_123 @ Sep 3 2006, 02:52 AM)
You had better finish this, cause I want to see what a Good Zombie map is in your prespective. xD
I mean after all...all you do is critize my work [right][snapback]555012[/snapback][/right]
. I only critisize because i've worked with the most known horror map makers on USEast.
ETEFT, rapper, Peazel, etc.
Report, edit, etc...Posted by Urmom(U) on 2006-09-03 at 15:39:51
Well I liked the atmosphere that you created with the demo. I remember you asking for people who could help trigger in op sen. Maybe when I finish my Checkers map I can help re-do some of your trigger systems.
Report, edit, etc...Posted by UBCS on 2006-09-03 at 15:42:37
QUOTE(Urmom(U) @ Sep 3 2006, 02:39 PM)
Well I liked the atmosphere that you created with the demo. I remember you asking for people who could help trigger in op sen. Maybe when I finish my Checkers map I can help re-do some of your trigger systems. [right][snapback]555168[/snapback][/right]
that would be nice.
Report, edit, etc...Posted by Moogle on 2006-09-04 at 02:27:15
QUOTE(UBCS @ Sep 4 2006, 02:52 AM)
. I only critisize because i've worked with the most known horror map makers on USEast.
ETEFT, rapper, Peazel, etc. [right][snapback]555081[/snapback][/right]
Rapper, good mapper, shame he nolonger on sc.
About time ya finished this good luck with it
Report, edit, etc...Posted by Scheisse on 2006-09-04 at 12:59:56
rapper made Biohazard right? That map was AMAZING! I beat it and I had just about the greatest time with it. I don't have any of his other Horror maps, but if you do, please whisper me and send me them... thx.
Report, edit, etc...Posted by UBCS on 2006-09-05 at 00:10:47
QUOTE(Scheisse @ Sep 4 2006, 11:59 AM)
rapper made Biohazard right? That map was AMAZING! I beat it and I had just about the greatest time with it. I don't have any of his other Horror maps, but if you do, please whisper me and send me them... thx. [right][snapback]555618[/snapback][/right]
I remember that map. For it's time period it was absolutely amazing. Infact if i remember correctly if was one of the few maps that inspired my horror map making carreer.
>>UPDATE: i am currently working on reconstructing the demo to enable multiplayer and i'm also working to fix the ending glich that involves the lurker.
Report, edit, etc...Posted by EdAi on 2006-09-05 at 01:01:58
hey ubcs, the map looks great!!
and i wonder WHY you still haven't finished it...
its been what?? 6, 7, 8 months?? since you started it??
anyways, check out my first project in 7 months:: F.X. Defense~