F.X. Defense~
Defend against 24 continuous streaming levels on a short, winding, strip.
-An EdAi Production
My first project in about 7 months.
Progress
-Ideas•[progress]100[/progress]
(1 Level Starts, then halfway through, the next level starts at the opposite end)
(The rest of the map is completely planned out, all i need to do is make it)
-Terrain•[progress]99[/progress][99%]
(All square jungle terrain)
(As theres always room to edit the terrain or add something in, it'll stay at 99% for now)
-Unit placement•[progress]90[/progress]
(I still need to place the upgrades buildings)
-Triggers•[progress]20[/progress]
(All i need now are the level spawn, and purchase triggers)
-Special Ability/Upgrade/Unit Settings•[progress]60[/progress]
(While the unit settings are done, i haven't even started the upgrade and special ability settings)
Specifications
-Players•5
-Enemies•2
-Neutral•1
-Map tileset•Jungle
-Map size•128x128
How to Play
At the start of the game, you choose your race, Zerg, Protoss, or Terran. This is mostly for the strategy, not just for preference. The race you choose should be 90% about the upgrade status of the costlier units, and 10% preference. Zerg has 3 units, protoss, 4, and terran, 4.
After this, you choose your units, you start with 5 minerals, and the base for a unit is 1 mineral. The greater the base attack, and upgrade damage amount, the costlier the unit, the most expensive being the 7 mineral hero archon.
Now you upgrade, you get 2 gas to upgrade, although its not that differential, as its all ground units.
Features
-New Stuff•New unit name colors: Teal, Darker Green, Darker Blue, and Orange
(My regards to ssjskipp0 for finding them)
Details
-Units•Zerg
+Hydralisk: Cost: 1 Mineral / Base Damage: 1 / Upgrade: +1
+Lurker: Cost: 3 / Base Dmg: 3 / Upg: +2
+Hunter Killer: Cost: 5 / Base Dmg: / Upg: +3
•Protoss
+Dragoon: Cost: 1 Mineral / Base Damage: 1 / Upgrade: +1
+Archon: Cost: 2 / Base Dmg: 2 / Upg: +2
+Fenix (Dragoon): Cost: 4 / Base Dmg: 4 / Upg: +3
+Zeratul/Tassadar (Archon): Cost: 7 / Base Dmg: 8 / Upg: +5
•Terran
+Marine: Cost: 1 Mineral / Base Damage: 1 / Upgrade: +1
+Ghost: Cost: 1 / Base Dmg: 2 / Upg: + 2
+Jim Raynor (Marine): Cost: 3 / Base Dmg: 3 / Upg: +2
+Samir Duran (Ghost): Cost: 5 / Base Dmg: 7 / Upg: +4
Screenshots / Demo
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