1. What happens when you give Minerals/Gas/Both to players that don't exist (those that don't have a Starting Location).
2. What happens when you give/create units to/for players that don't exist (those that don't has Starting Locations).
1. The players receive minerals and gas. There isn't much point though, as nonexistant players will not show up on the leaderboard.
2. The units will be created in the color of the nonexistant player and be hostile to all players except themself.
Are nonexistant players affected by triggers? Like move, order, AI etc.
Can they even own triggers:
Player("<NONEXISTANT PLAYER>"){
I believe nonexistant players are affected by standard code-triggers such as Move (Teleport), Kill, Remove, etc. I highly doubt that they can be ordering using Order, and I know they can't run AI Scripts.
Nonexistant players can own triggers, but there isn't much use, as any trigger for an unused player will never run.