I'm working on a bound, and after about 30 or so seconds, everything jsut slows down. The time between trigger sincreses, screwing up th ebound, and making it move unsmoothly. I've no idea why. Am I doing hyper triggers improperly? I've got a computer player with no other wait triggers, and copied "wait for 0 milliseconds" filled it up, and copied the entire trigger so that there's 4 of them. Did I do that wrong? Or is it something else?