QUOTE(Zell.Dincht)
I was wondering if any of you guys know how to pass the max for creating units with properties.
To spawn units burrowed you only need to use one slot.
The same slot with the burrowed property in it can be used to spawn an unlimited about of different units.
If you're using Classic TrigEdit, I think it will recycle the slot automatically when you make new CUWP actions.
With TrigEdit you can do it manually by typing in the number of the slot you want to use.
[right][snapback]558256[/snapback][/right]
K thanks, you cleared things up a bit.