So I don't know if you can see it and I don't know exactly how to make it a lot bigger, but there is a double sided hill, a custom fountain, and a custom bridge...you can post suggestions or comments and I will gladly take them at ease... Thanks!!!It is going to be a start of my rpg...basically a little hang out spot if you will...so I am hoping it is okay at least! what's with the red square and the white square? and the image is a little blurrish, think you could show a more focused image?
QUOTE(ShadowWarrior @ Sep 10 2006, 03:45 AM)
what's with the red square and the white square? and the image is a little blurrish, think you could show a more focused image?
[right][snapback]558331[/snapback][/right]
I believe the squares at starting locations and I don't have a clue about the blurryness or changing to to be bigger image...that is why I asked for help on it...Wow. For your first attempt on extended terrain, it blended perfectly (better than mine). Although, based on tons of ideas and concepts, it's unoriginal, but good for a start. Don't mirror, and the empty space was distracting. Also, fix the blurriness and take shots ingame, so we don't get that low quality image.
6/10. Good job.
Thanks...yeah I didn't think I would like it when I started it but it turned out good...the only part i find unoriginal might be the bridge though...I guess it is hard to see all that I have done with the blurriness and all!!!
Funny. Am I stalking you?
IDK I think we are the only people posting at this point b.c it is 6:05am where I am from and I am increasing getting closer to the eyelid level telling me g'night...I did however, get a better picture, so look at it again if you will...
Yeah I finally figured out how to do pictures and it was pretty blurry so ugh I am glad it is clear now!
It doesn't look natural to me, and there's like zero details I mean clutter on the map. Else it's a good start. Nothing original, but as I said, a good start.
I do not know what you mean by clutter as if that is a good or bad thing. Again I a new at this thing so tell me plz!
Clutter = blockiness and how everything is bunched up
Give the shores a more natural look, it's a little too straight right now. Overall, it's still ok. 5/10
QUOTE(Tirinity @ Sep 10 2006, 05:16 AM)
Clutter = blockiness and how everything is bunched up
[right][snapback]558393[/snapback][/right]
Wow, you're totally out cycling somewhere else!
Clutter is basically doodads or tiles that looks slightly different from the regular terrain, like a grass patch in the dirt or just a stone here and there.
Trinity, your deffinition of clutter is way out of the park. I would say something completely different
.
This looks far too unnatural.
The ruin bridge is overrated... -4. The fountain is blocky, -2. And the ramp is mirrored... -3. Mirrors are bad.
Overall: 1/10
Also, your pool/fountain thing looks a bit blocky around the edges. Good bridge, though, and the hill looks weird, but a good try. 6.5/10.
That pool thing shows blockyness which is kinda sad cause this view is zoomed out to the max...
lol over rated? what is this football picks? dude no one was rating anything, it was simply my first attempt at terrain. I will work on the shores and I have some sprites on there, idk why they didn't appear!
QUOTE(Dragoon-elf @ Sep 10 2006, 01:02 PM)
lol over rated? what is this football picks? dude no one was rating anything, it was simply my first attempt at terrain. I will work on the shores and I have some sprites on there, idk why they didn't appear!
[right][snapback]558686[/snapback][/right]
Thats kinda confusing... btw, when you asked for comments and suggestions, that's what I was doing. The pool shows blockiness, and I suggest you make it not show blockiness.
Well saying a 1 and then putting up the examples that you have is pretty bad...I don't think it is a 1 at all...it only shows blockiness b/c it didn't show the sprites I had on there (which wasn't many)...
Haha yeah me too.
Everything seemed ok but some parts can be done better
Ok, the town area (temple+ruins) would work, but the cliff sides seemed to be too unnatural you never see completely flat cliff faces in real life, they are always at a curve or something, so make your cliffs more cluttered. What helps me is if I simply place random isom cliffs everywhere, then try to remove them in a way to make a path.