QUOTE(Kenoli @ Sep 13 2006, 09:04 PM)
Assign the trigger to all the players that should hear the music. (click their check boxes)
Make sure you are using 'Current Player' in the 'Deaths' and 'Set Deaths' triggers.
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Ok, ive tried that, but now its just plain old refusing to loop at all.
WTF am i doing wrong? I have this set, and checked for every player:
Trigger1:
COND:-
alwaysACTION:-
Modify death counts for current player: add 1 death for protoss carrierTrigger2:
COND:-
Current player has suffered at least 160 death of protoss carrierACTION:-
Modify death counts for current player: set to 0 for protoss carrier
-play "POTC2".wav
-preserve triggerADDITION:
QUOTE(DFIK @ Sep 17 2006, 12:06 AM)
Ok, ive tried that, but now its just plain old refusing to loop at all.
WTF am i doing wrong? I have this set, and checked for every player:
Trigger1:
COND:
-always
ACTION:
-Modify death counts for current player: add 1 death for protoss carrier
Trigger2:
COND:
-Current player has suffered at least 160 death of protoss carrier
ACTION:
-Modify death counts for current player: set to 0 for protoss carrier
-play "POTC2".wav
-preserve trigger
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sorry for double post, but i really need to get this working asap.