Thanks.
Looks cool, a nice and original concept. Fun for battle.net, and when you're bored
. I bet I can imagine myself and my friends playing this until we drop. One problem, you started off to a early start. In other words, you're putting this in production, before you could rally enough ideas to make a decent map. So, not only do you have to update constantly, but you've got the map on your hands, with constant updates and constant releases. With this, it could create frustration and annoyance, causing your map to become repetive.
So...
Good luck.
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Well, I have the ideas for mini games. But I cant think of a way to put them in the terrain.
I will need 4 testers, this game is 5 player game. It might be hard at first because to do the action, you have to move your hero zergling down and people might not get that.
Im thinking about adding a weight system. Like you can buy items in the begining or around the middle part of the game. Like power seed, or something. But I might not.