Staredit Network

Staredit Network -> UMS Assistance -> Need Help with trig and grid
Report, edit, etc...Posted by Lord-Omega on 2006-09-16 at 08:34:48
ok ive heard of this never realy thought is was true but if possible tell me how...

how can i make a map using only 1 trigger and the grid?
do i have to make a crap load of strings?
Report, edit, etc...Posted by Xenogis on 2006-09-16 at 11:25:55
Grid tutorial

If you have a really big grid your game will be slow, what you can do is split up the grid into 3 or 4 different ones. That is what I had to do in Zone Defense if you've played that.
Report, edit, etc...Posted by Lord-Omega on 2006-09-16 at 16:46:02
ok ty but thats not what i ment, i ment how do i use the grid that the map making programs give to u. like in SCMDraft u can choose how big it is and all, but i wont to be able to use that grid in place of locations.
Report, edit, etc...Posted by Zeratul_101 on 2006-09-16 at 19:59:30
err..., thats for map making purposes, it has nothing to do with gameplay
Report, edit, etc...Posted by fritfrat(U) on 2006-09-16 at 20:25:59
The grid that comes with the editors is just so you can place units at their intersection points. I don't know about making maps with 1 trigger, but you can make maps with 1 location by using burrowed units and cycling through them as you give x number of the burrowed units to another player and center the location on the first burrowed unit still owned by the original player.
Report, edit, etc...Posted by Falkoner on 2006-09-16 at 20:58:50
Ya, the grid in the editors doesn't change the grid location are made on, although starforge can make locations any size it wants, also, you could put the units you want the location centered on aligned on the grid size you want smile.gif
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