Part of my map is not working right because the triggers are all firing in the wrong order..
The way it should work is
If player 1 has unit a then center location a on unit a.
If player 1 doesn't have unit a, center location a on unit b.
If there is less then 2 units at location a, create a unit at location a.
If there is more then 1 units at location a, create a unit at location b.
4 different triggers in this example.
The problem is, rather then firing this way for each of the 8 players (they are all in force 1 and the triggers are set to force 1), it fires totally differently.
Instead of it working right, in the order I put it in, it does each function 8 times, and then moves on the next, when it obviously should do the functions in the right order, and then go on to the next player at the beginning.
Please tell me how I can fix this!