Staredit Network

Staredit Network -> UMS Assistance -> HELPERS NEEDED
Report, edit, etc...Posted by Lord-Omega on 2006-09-16 at 18:36:00
ok, i made a map, with the thing with making bunks cloaked, by make their doodad state disabled, but how do i get units into them after wards? i tried makiong it so the state was toggled but that crashes game, please help me!
Report, edit, etc...Posted by Chronophobia on 2006-09-16 at 18:48:22
What I know there isn't a way to make units to enter disabled bunker. The disable thingy makes it not useable, therefore there shouldn't be a way for anything to enter it.
Report, edit, etc...Posted by O)Matt_Burch on 2006-09-16 at 19:29:50
load the bunker Then disable it..
Report, edit, etc...Posted by Lord-Omega on 2006-09-16 at 19:40:36
QUOTE(O)Matt_Burch @ Sep 16 2006, 05:29 PM)
load the bunker Then disable it..
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ok what about multiple bunkers?
Report, edit, etc...Posted by Falkoner on 2006-09-16 at 21:06:51
You notice how in the maze defence maps you dont make a bunker you make another building?
Well, you center the location on that building, change it into the bunker you want, create the units you want, tell them to go inside, then disable it, thats why you can do the lil trick to get the bunkers not to disable so you can get units out, because it just centers on the other building, not the bunker, you just say if P? commands instead of always center location, that way the location stays where the building was built instead of going to some random place.
Report, edit, etc...Posted by fritfrat(U) on 2006-09-16 at 22:49:28
Disable multiple bunkers 1 at a time, simple as that. The whole idea of disabling them is to keep units in them or out of them.
Report, edit, etc...Posted by Falkoner on 2006-09-16 at 23:49:36
Ya fritfat, i mean fritfrat, but how do you do this? when u center a location it will be centered on the first bunker (farthest to lower left) the whole time, unless he is doing something like hacker defence, your theory won't work
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