Staredit Network

Staredit Network -> UMS Assistance -> No Spawns?
Report, edit, etc...Posted by Torture on 2006-09-17 at 01:41:10
Ok, in this map I am making there is a tirgger that sets a count down time. The count down time goes down like normal and at certain intervals it sets a switch to create units. The problem is that for some reason the units don't create. After it all the triggers work like this.

Mode Trigger -> Level Trigger -> Countdown Time -> Interval Trigger -> Create Unit Trigger.

The master trigger is the mode which starts all the triggers. The mode trigger sets the level trigger which sets a countdown of 10 seconds for the newly spawned players to move, when the clock hits 0 the level trigger sets a countdown trigger. The countdown trigger sets a countdown clock for current level. Also, the interval trigger runs with the countdown trigger and sets the create unit trigger in the intervals of the difficulty. After every spawn it turns off the create unit trigger until it is tripped the next time.

Help?

If anyone can tell me if this is even possible or how to fix it. Please do. smile.gif
Report, edit, etc...Posted by Heegu on 2006-09-17 at 01:52:33
Post the map? There can be many reasons..
Report, edit, etc...Posted by Zeratul_101 on 2006-09-17 at 02:01:13
i'm betting you're not using hypers. i'm also betting you're using a very specific timer condition(at most 0, exactly 0, etc.). you're gonna need to post your trigs before we can absolutely determine whats wrong, though.
Report, edit, etc...Posted by Falkoner on 2006-09-17 at 10:38:01
You could be using extended units(ones that can't be placed with normal Editor), you cannot create those in-game, they must be preplaced.
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