Resident Evil: Extinction
Plot: /Not Ready Yet\
Progress
-Ideas50%
-Terrain10%
-Unit placement0%
-Triggers0%
Specifications
-PlayersMaybe 4-6
-Special Abilities?A Maybe - Learning the Shuttle System.
Storyline / Introduction / Info
Well you are going to experience some Movie Sequences. Story is going to be mostly about USS [Umbrella Security Service] and Usbcs. This map mostly inspired me from RE: Outbreak File #2. The End of the Road Mission. If you played it you know what happens to most of the mercenaries after a "Cell" is dropped by USS Chopper. Il add that too. Its gonna be taking time and besides like we all got school and HW... It will take time.
Features
-Player InterfacePlay as Usbc Mercenary in a Highway, and/or Also USS Commandos.
Details
-CharactersUSS: Rodrigez-Captain and Pilot of the USS.: Jim Raynor [Marine]
USBC: Will -Commando- Chubby Usbc Commando from Game: Alexie Stukov [Ghost]
USS: Marcos- Sargeant- Explosives Specialist- :Gui Montag [Firebat]
Special AbilitiesMarcos: Mines/Dynamites
Rodrigez: Hallucinations 2 Copies/ Force Field[Invinsibility 10 Secs]
Will: Reinforcements[2 Extra UBCS Privates]/Cloaking Ability
-ItemsHerbs
-Recruiting?Find Armed Civilans/Cops that are Rescuable and Control them.
Screenshots / Demo
Not in this time.
Made with Production Template (keep this link to help propagate this template or you get smitten!)