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Combo Combat[/center]
This was my attempt at a Golems map. Except the fact that I hate massing means you build EVERYTHING with combos. Yes, this map is pretty lame and boring.
Combos - I think that I defined every possible combo using 3 or less Civs. My plan was to go up to 4, and have some specials for placing 5 (the maximum) on one beacon. This would be something like healing the base, or a powerful Muta that lasts 30 seconds.
All triggers are well commented. You should be able to figure it out. The map is playable as of now, despite it's boring factor and balance issues. If those are fixed, this has potential.
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.: Copyright Info...I must be listed as the original creator and idea source in the mission objectives and scenario details. You may download the map just to look at it, analyze and learn from it, to edit it, or... to steal various systems such as triggers from it (though I'd appreciate credit for that
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