Staredit Network

Staredit Network -> UMS Assistance -> 2 player games
Report, edit, etc...Posted by Falkoner on 2006-09-24 at 15:28:45
I was thinking about making my next map 2 player, and I wanted to make it harder depending on whether you use the second player or not.
So far my idea was to double everything quickly by checking the boxes for p1 and p2 for almost all the triggers that I want to use to double the difficutly, basically if p2 is there it will create 6 ghosts instead of 3 since the trigger is in both categorys, anyone else have any better ideas?
Report, edit, etc...Posted by Element-Nature on 2006-09-24 at 18:45:02
You could use it so when the human force brings 2 heroes to the map, it sets a different switch and uses a slightly different base for gameplay including a tad different missions or w/e kind of map your doing.
Report, edit, etc...Posted by xmrxsiegecopx on 2006-09-24 at 18:52:39
It's really hard to suggest difficulty when we know very little about the map. How about making spells cost 2x more mana and battles divide experience?

Also, this seems more suited for the Ideas forum, as it doesn't seem you need MM assistance.
Report, edit, etc...Posted by Element-Nature on 2006-09-24 at 19:38:09
I'd agree with golden, first we need to have an admin move this, then you can tell us more about the map if you really want help. Even maybe create a thread in maps in production?
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