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Staredit Network -> Modding Assistance -> Missile Turret keeps crashing the game
Report, edit, etc...Posted by JordanN_3335 on 2006-10-02 at 18:57:00
Well I went through all the steps and I'm getting use to modding but now after recently my Turret crashes the game when selected both while its building and after.

I though it was because I'm using retail starcraft that it would crash when lurker displayed so I changed it to Guard then back to terran advisor.

Still crashes. Also I made it be able to load units but it can't unload and when a enemy unit comes near the turret it crashes.

heres the mpq file.

Sorry if it says zerg doom but the mpq is inside.

The mod is suppose to be like an infested terran selection.
Report, edit, etc...Posted by Ultramilkman on 2006-10-04 at 16:50:25
QUOTE(Mini_Goose_2707 @ Oct 2 2006, 05:56 PM)
Well I went through all the steps and I'm getting use to modding but now after recently my Turret crashes the game when selected both while its building and after.

I though it was because I'm using retail starcraft that it would crash when lurker displayed so I changed it to Guard then back to terran advisor.

Still crashes. Also I made it be able to load units but it can't unload and when a enemy unit comes near the turret it crashes.

heres the mpq file.

Sorry if it says zerg doom but the mpq is inside.

The mod is suppose to be like an infested terran selection.
[right][snapback]570908[/snapback][/right]


Think you put missile turrets on produce unit. I unchecked it, and it runs fine.
Report, edit, etc...Posted by JordanN_3335 on 2006-10-04 at 22:06:32
QUOTE(Ultramilkman @ Oct 4 2006, 04:50 PM)
Think you put missile turrets on produce unit. I unchecked it, and it runs fine.
[right][snapback]571848[/snapback][/right]


Yea now after you did that care to post the fixed mpq? :yawn:

ADDITION:
Never mind fixed.
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